Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

Slug advances its pawn to E5 and claims our queen.

Draw. The dungeon keeps the names of our hero and Slug.

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The battle, move by move

our hero claims the enemy bishop by landing on C3.

Slug sets the king on D8, watching every square. our hero captures the enemy pawn: the pawn leaps from A2 to B3.

From the dark, Slug pushes the knight to E8, while our hero's pawn takes E3, leaving E2 behind. Slug answers by moving the king from D8 to E7, and our hero slides the pawn across the board, from G2 to G3.

With dungeon cunning, Slug brings the knight to F6. With a steady hand, our hero brings the pawn to C4, and right after that slug's pawn advances from B5 to B4.

our hero advances the bishop from C1 to B2; then slug sets the knight on D7, watching every square. Without hurry or fear, our hero places the king on F1.

From the dark, Slug pushes the pawn to B5, and our hero's king takes G2, leaving F1 behind. Slug answers by moving the king from E7 to E8, while our hero slides the pawn across the board, from H2 to H3.

With dungeon cunning, Slug brings the knight to B8. With a steady hand, our hero brings the pawn to H4; then slug's knight advances from B8 to D7.

our hero advances the pawn from H4 to H5, and right after that slug sets the pawn on D5, watching every square. our hero captures the enemy pawn: the pawn leaps from C4 to D5.

From the dark, Slug pushes the king to E7, while our hero's pawn takes H6, leaving H5 behind. Slug answers by moving the king from E7 to E8, and our hero slides the pawn across the board, from H6 to H7.

With dungeon cunning, Slug brings the king to E7. our hero's pawn crowns on H8 and becomes a queen.

Slug's pawn advances from F7 to F6. our hero advances the queen from H8 to C8; then slug sets the knight on E5, watching every square.

our hero captures the pawn on C5 and leaves Slug in check.

From the dark, Slug pushes the king to D8. Check: our hero tightens the net by bringing the queen to D6.

Slug answers by moving the king from D8 to C8. our hero claims the enemy knight by landing on E5.

Slug's pawn falls on E5 and tears the queen from our hero.

our hero captures the enemy pawn: the bishop leaps from B2 to E5.

Slug's king advances from C8 to D7. our hero advances the pawn from D5 to D6, and right after that slug sets the king on D8, watching every square.

our hero gives check with the bishop on F6.

From the dark, Slug pushes the king to D7, while our hero's bishop takes E5, leaving F6 behind. Slug answers by moving the king from D7 to C6, and our hero slides the king across the board, from G2 to F2.

With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the king to E2, and right after that slug's king advances from D7 to C6.

our hero advances the king from E2 to D2; then slug sets the king on D5, watching every square. Without hurry or fear, our hero places the pawn on D7.

From the dark, Slug pushes the king to E6. our hero's pawn crowns on D8 and becomes a queen.

A cruel blow: Slug's king captures our hero's bishop on E5.

From E8, our hero's queen forces Slug to defend.

With dungeon cunning, Slug brings the king to D6. our hero captures the enemy pawn: the queen leaps from E8 to E4.

Slug's king advances from D6 to D7. our hero captures the pawn on G4 and leaves Slug in check.

Slug sets the king on C6, watching every square, and without hurry or fear, our hero places the pawn on E4. From the dark, Slug pushes the king to B7, while our hero's pawn takes E5, leaving E4 behind.

Slug answers by moving the king from B7 to B6. our hero captures the enemy pawn: the queen leaps from G4 to B4.

With dungeon cunning, Slug brings the king to C7. our hero claims the enemy pawn by landing on B5.

Slug's king advances from C7 to C8. our hero advances the queen from B5 to D5; then slug sets the king on C7, watching every square.

our hero gives check with the queen on D6.

From the dark, Slug pushes the king to B7, and our hero's queen takes C5, leaving D6 behind. Slug answers by moving the king from B7 to A6, while our hero slides the queen across the board, from C5 to B4.

With dungeon cunning, Slug brings the king to A7. With a steady hand, our hero brings the queen to B5; then slug's king advances from A7 to A8.

From C6, our hero's queen forces Slug to defend.

Slug sets the king on A7, watching every square, and without hurry or fear, our hero places the pawn on B4. From the dark, Slug pushes the king to B8, while our hero's pawn takes B5, leaving B4 behind.

Slug answers by moving the king from B8 to A7. From B6, our hero's pawn forces Slug to defend.

With dungeon cunning, Slug brings the king to B8. Check: our hero tightens the net by bringing the queen to C7.

Slug's king advances from B8 to A8. our hero gives check with the pawn on B7.

Slug sets the king on A7, watching every square. From A5, our hero's queen forces Slug to defend.

From the dark, Slug pushes the king to B8, and our hero's queen takes B6, leaving A5 behind.

Neither our hero nor Slug claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
4 min 3 s
Moves
95
How it ended
stalemate
Captures (hero / opponent)
10 / 2
Material captured (hero / opponent)
14 / 12
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (95 moves) lasted longer than 88% of the games on this floor.

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