Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
Slug moves its king from C2 to B3 and topples our hero's queen!
Neither our hero nor Slug claims victory. A draw on the board.
Loading…
The battle, move by move
A clean strike: our hero's pawn topples the pawn on C3.
Slug answers by moving the king from E8 to F8. From C2 to B3, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the pawn to F3. Slug advances to F3 and claims our pawn.
our hero advances the pawn from E2 to E3, and slug sets the pawn on F5, watching every square. A clean strike: our hero's pawn topples the pawn on F3.
From the dark, Slug pushes the king to D7, and right after that our hero's pawn takes E4, leaving E3 behind. Slug answers by moving the king from D7 to C6.
A clean strike: our hero's pawn topples the pawn on F5.
With dungeon cunning, Slug brings the king to D5. With a steady hand, our hero brings the pawn to F6, and slug's pawn advances from B5 to B4.
our hero advances the pawn from F6 to F7, while slug sets the king on C6, watching every square. Promotion: on F8, our hero turns a pawn into a queen.
From the dark, Slug pushes the king to B7. Check: our hero tightens the net by bringing the queen to F7.
Slug answers by moving the king from B7 to B8. our hero gives check with the queen on F8.
With dungeon cunning, Slug brings the king to C7. With a steady hand, our hero brings the knight to E2. Slug advances to C3 and claims our pawn.
From E2 to C3, our hero's knight swallows Slug's pawn.
Slug sets the king on B7, watching every square; then without hurry or fear, our hero places the knight on A4. From the dark, Slug pushes the pawn to B5.
By taking the pawn on C5, our hero drives Slug into check.
Slug answers by moving the king from B7 to C7. Check: our hero tightens the net by bringing the knight to A6.
With dungeon cunning, Slug brings the king to C6. our hero gives check with the queen on C8.
Slug's king advances from C6 to B6. From E3, our hero's bishop forces Slug to defend.
Slug sets the king on A5, watching every square. Check: our hero tightens the net by bringing the pawn to B4.
From the dark, Slug pushes the king to A4. our hero gives check with the pawn on B3.
Slug answers by moving the king from A4 to A3. From C1, our hero's bishop forces Slug to defend.
Slug moves the king from A3 to A2 and topples our hero's pawn.
With a steady hand, our hero brings the knight to C5. Slug advances to C5 and claims our knight.
our hero advances the pawn from F3 to F4. Slug moves the pawn from C5 to B4 and topples our hero's pawn.
From A8, our hero's queen forces Slug to defend.
Slug advances to B3 and claims our pawn.
our hero's pawn takes F5, leaving F4 behind. Slug answers by moving the king from B3 to C2; then our hero slides the bishop across the board, from C1 to H6.
With dungeon cunning, Slug brings the pawn to B3. With a steady hand, our hero brings the pawn to F6, and slug's king advances from C2 to C3.
our hero advances the pawn from F6 to F7, while slug sets the pawn on B4, watching every square. Promotion: on F8, our hero turns a pawn into a queen.
From the dark, Slug pushes the king to B2. A clean strike: our hero's queen topples the pawn on B4.
Slug answers by moving the king from B2 to C2. By taking the pawn on B3, our hero drives Slug into check.
Slug moves the king from C2 to B3 and topples our hero's queen.
our hero gives check with the queen on B8.
Slug's king advances from B3 to C2. From C8, our hero's queen forces Slug to defend.
Slug sets the king on B1, watching every square. Check: our hero tightens the net by bringing the queen to B8.
From the dark, Slug pushes the king to A1. our hero gives check with the bishop on G7.
Slug answers by moving the king from A1 to A2. From A8, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to B1. With a steady hand, our hero brings the pawn to H4, and slug's king advances from B1 to C2.
our hero advances the pawn from H4 to H5, while slug sets the king on D3, watching every square. Without hurry or fear, our hero places the pawn on H6.
From the dark, Slug pushes the king to C4; then our hero's pawn takes H7, leaving H6 behind. Slug answers by moving the king from C4 to B5.
Promotion: on H8, our hero turns a pawn into a queen.
With dungeon cunning, Slug brings the king to B6. With a steady hand, our hero brings the bishop to F8, while slug's king advances from B6 to B5.
Check: our hero tightens the net by bringing the queen to H5.
Slug sets the king on C4, watching every square. our hero gives check with the queen on A6.
From the dark, Slug pushes the king to D4. From G7, our hero's bishop forces Slug to defend.
Slug answers by moving the king from D4 to E4. Check: our hero tightens the net by bringing the queen to H4.
With dungeon cunning, Slug brings the king to E3. With a steady hand, our hero brings the king to D1, and slug's king advances from E3 to F3.
From A3, our hero's queen forces Slug to defend.
Slug sets the king on G2, watching every square. Check: our hero tightens the net by bringing the queen to G4.
From the dark, Slug pushes the king to F1. our hero gives check with the queen on F4.
Slug answers by moving the king from F1 to G2. From G5, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to H1. Check: our hero tightens the net by bringing the queen to H5.
Slug's king advances from H1 to G1. our hero gives check with the bishop on D4.
Slug sets the king on G2, watching every square. From G5, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to F1, and right after that our hero's queen takes H4, leaving G5 behind. Slug answers by moving the king from F1 to G2.
our hero gives check with the queen on A2.
With dungeon cunning, Slug brings the king to F1. With a steady hand, our hero brings the queen to H2.
The duel ends in a draw: our hero and Slug withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 13 s
- Moves
- 115
- How it ended
- stalemate
- Captures (hero / opponent)
- 8 / 7
- Material captured (hero / opponent)
- 8 / 17
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (115 moves) lasted longer than 95% of the games on this floor.