Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
our hero answers with fury: the king leaps from E2 to E1 and captures the enemy rook.
In the end, our hero delivers checkmate and Slug flees the board.
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The battle, move by move
our hero claims the enemy bishop by landing on C3.
Slug's pawn falls on A2 and tears the pawn from our hero.
our hero's pawn takes E3, leaving E2 behind. Slug answers by moving the king from E8 to D8, while our hero slides the pawn across the board, from D2 to D3.
With dungeon cunning, Slug brings the pawn to C4. our hero captures the enemy pawn: the pawn leaps from D3 to E4.
Slug's pawn advances from D6 to D5. our hero advances the king from E1 to D1. On A1, Slug promotes and gains a reinforcing rook.
Without hurry or fear, our hero places the king on E2. Check from Slug: the rook plants itself on E1.
our hero claims the enemy rook by landing on E1.
Slug's knight falls on E4 and tears the pawn from our hero.
our hero slides the king across the board, from E1 to E2; then with dungeon cunning, Slug brings the knight to D2. our hero claims the enemy knight by landing on D2.
Slug's pawn advances from F7 to F6. our hero advances the king from D2 to E2; then slug sets the king on D7, watching every square.
Without hurry or fear, our hero places the pawn on F3. From the dark, Slug pushes the pawn to D4. our hero captures the enemy pawn: the pawn leaps from C3 to D4.
Slug answers by moving the pawn from G4 to G3. our hero claims the enemy pawn by landing on G3.
With dungeon cunning, Slug brings the king to D6. With a steady hand, our hero brings the pawn to E4; then slug's pawn advances from C4 to C3.
our hero advances the king from E2 to D3, and right after that slug sets the king on E6, watching every square. From D5, our hero's pawn forces Slug to defend.
From the dark, Slug pushes the king to E7. our hero claims the enemy pawn by landing on C3.
Slug answers by moving the king from E7 to D8, and our hero slides the king across the board, from C3 to B4. With dungeon cunning, Slug brings the king to D7.
our hero claims the enemy pawn by landing on B5.
Slug's pawn advances from F6 to F5. our hero captures the enemy pawn: the king leaps from B5 to B6.
Slug sets the king on E8, watching every square. our hero claims the enemy pawn by landing on F5.
From the dark, Slug pushes the king to D8, and our hero's pawn takes D6, leaving D5 behind. Slug answers by moving the king from D8 to D7, while our hero slides the king across the board, from B6 to C5.
With dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the king to C6; then slug's king advances from E8 to D8.
our hero advances the pawn from F5 to F6, and right after that slug sets the king on E8, watching every square. Without hurry or fear, our hero places the king on C7.
From the dark, Slug pushes the king to F8, while our hero's pawn takes D7, leaving D6 behind. Slug answers by moving the king from F8 to G8.
our hero's pawn crowns on D8 and becomes a queen.
With dungeon cunning, Slug brings the king to F7. With a steady hand, our hero brings the queen to D6, and right after that slug's king advances from F7 to G8.
our hero advances the queen from D6 to E7; then slug sets the king on H8, watching every square. Without hurry or fear, our hero places the king on D6.
From the dark, Slug pushes the king to G8, and our hero's king takes E5, leaving D6 behind. Slug answers by moving the king from G8 to H8, while our hero slides the pawn across the board, from F6 to F7.
With dungeon cunning, Slug brings the king to H7. our hero's pawn crowns on F8 and becomes a queen.
Slug's king advances from H7 to G6. our hero advances the queen from F8 to F4, and right after that slug sets the king on H5, watching every square.
our hero gives check with the queen on G4.
From the dark, Slug pushes the king to H6. Mate. our hero's queen on H4 leaves Slug with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 42 s
- Moves
- 73
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 2
- Material captured (hero / opponent)
- 18 / 2
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (73 moves) lasted longer than 69% of the games on this floor.