Battle chronicle

In the depths of Sewers, our hero faces Slug.

our hero's knight lands on D5 and defeats Slug's bishop!

The duel ends in a draw: our hero and Slug withdraw.

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The battle, move by move

From D2 to C3, our hero's pawn swallows Slug's pawn.

Slug's king advances from E8 to E7. A clean strike: our hero's pawn topples the pawn on B3.

Slug sets the king on D7, watching every square, and right after that without hurry or fear, our hero places the pawn on B4. From the dark, Slug pushes the bishop to C6; then our hero's pawn takes E4, leaving E2 behind.

Slug answers by moving the king from D7 to C8, and right after that our hero slides the knight across the board, from G1 to H3. With dungeon cunning, Slug brings the pawn to G3.

A clean strike: our hero's pawn topples the pawn on G3.

Slug advances to E4 and claims our pawn.

our hero advances the knight from H3 to F4, and slug sets the pawn on C4, watching every square. Without hurry or fear, our hero places the pawn on B3.

From the dark, Slug pushes the bishop to B7. From B3 to C4, our hero's pawn swallows Slug's pawn.

Slug answers by moving the bishop from B7 to D5. A clean strike: our hero's knight topples the bishop on D5.

With dungeon cunning, Slug brings the king to B7. With a steady hand, our hero brings the knight to E7, and slug's pawn advances from F7 to F6.

our hero advances the knight from E7 to F5, while slug sets the king on A8, watching every square. Without hurry or fear, our hero places the pawn on G4.

From the dark, Slug pushes the king to B7; then our hero's knight takes H4, leaving F5 behind. Slug answers by moving the pawn from D6 to D5, and right after that our hero slides the pawn across the board, from F2 to F4.

With dungeon cunning, Slug brings the pawn to D4. A clean strike: our hero's pawn topples the pawn on D4.

Slug advances to C4 and claims our pawn.

our hero advances the pawn from D4 to D5, and slug sets the king on C8, watching every square. Without hurry or fear, our hero places the bishop on E3.

From the dark, Slug pushes the king to B7, and right after that our hero's pawn takes B5, leaving B4 behind. Slug answers by moving the king from B7 to C7.

By taking the pawn on B6, our hero drives Slug into check.

With dungeon cunning, Slug brings the king to B7. With a steady hand, our hero brings the bishop to A5, and slug's king advances from B7 to C8.

our hero advances the pawn from G4 to G5, while slug sets the pawn on F5, watching every square. Without hurry or fear, our hero places the pawn on G6.

From the dark, Slug pushes the king to D7; then our hero's pawn takes G7, leaving G6 behind. Slug answers by moving the king from D7 to C8.

Promotion: on G8, our hero turns a pawn into a queen.

With dungeon cunning, Slug brings the king to D7. A clean strike: our hero's knight topples the pawn on F5.

Slug's pawn advances from C4 to C3. our hero advances the king from E1 to D1. Slug gives check with the pawn on C2.

A clean strike: our hero's king topples the pawn on C2.

Draw. The dungeon keeps the names of our hero and Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 14 s
Moves
55
How it ended
stalemate
Captures (hero / opponent)
9 / 2
Material captured (hero / opponent)
11 / 2
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (55 moves) lasted longer than 43% of the games on this floor.

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