Battle chronicle
In the depths of Sewers, our hero faces Slug.
Slug advances its king to E8 and claims our queen.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
From D2 to C3, our hero's pawn swallows Slug's pawn.
Slug moves the pawn from B3 to A2 and topples our hero's pawn.
Without hurry or fear, our hero places the bishop on B2. Slug's pawn crowns on A1 and a hostile queen is born.
From B2 to A1, our hero's bishop swallows Slug's queen.
Slug answers by moving the king from E8 to D8; then our hero slides the pawn across the board, from C3 to C4. With dungeon cunning, Slug brings the pawn to E3.
From C4 to B5, our hero's pawn swallows Slug's pawn.
Slug's king advances from D8 to E8. A clean strike: our hero's pawn topples the pawn on E3.
Slug sets the pawn on D5, watching every square, and right after that without hurry or fear, our hero places the bishop on E5. From the dark, Slug pushes the king to D7; then our hero's pawn takes E4, leaving E3 behind.
Slug answers by moving the king from D7 to E6. By taking the pawn on D5, our hero drives Slug into check.
Slug moves the king from E6 to E5 and topples our hero's bishop.
With a steady hand, our hero brings the pawn to E3, while slug's king advances from E5 to F5. our hero advances the king from E1 to D2, and slug sets the king on E5, watching every square.
Without hurry or fear, our hero places the pawn on E4. Slug advances to E4 and claims our pawn.
our hero's king takes C3, leaving D2 behind. Slug moves the king from E4 to D5 and topples our hero's pawn.
our hero slides the king across the board, from C3 to B3. Slug gives check with the pawn on C4.
With a steady hand, our hero brings the king to B4, and slug's king advances from D5 to D4. our hero advances the king from B4 to A4, while slug sets the king on D3, watching every square.
Without hurry or fear, our hero places the king on B4. From the dark, Slug pushes the pawn to C3; then our hero's king takes B3, leaving B4 behind.
Slug answers by moving the pawn from F7 to F6, and right after that our hero slides the king across the board, from B3 to B4. With dungeon cunning, Slug brings the king to C2.
With a steady hand, our hero brings the king to C4, while slug's king advances from C2 to B2. our hero advances the king from C4 to D4, and slug sets the king on C1, watching every square.
Without hurry or fear, our hero places the king on E4. From the dark, Slug pushes the king to D2, and right after that our hero's king takes F5, leaving E4 behind.
Slug answers by moving the king from D2 to C2. A clean strike: our hero's king topples the pawn on F6.
With dungeon cunning, Slug brings the king to B3. With a steady hand, our hero brings the king to E6, and slug's king advances from B3 to B2.
our hero advances the king from E6 to D6, while slug sets the king on C2, watching every square. Without hurry or fear, our hero places the king on C6.
From the dark, Slug pushes the king to D3. A clean strike: our hero's king topples the pawn on B6.
Slug answers by moving the pawn from C3 to C2, and right after that our hero slides the king across the board, from B6 to C5. With dungeon cunning, Slug brings the king to E3.
With a steady hand, our hero brings the king to C4, while slug's king advances from E3 to E4. our hero advances the king from C4 to C3.
Slug's pawn crowns on C1 and a hostile rook is born.
Without hurry or fear, our hero places the king on B2. From the dark, Slug pushes the rook to C8, and right after that our hero's pawn takes B6, leaving B5 behind.
Slug answers by moving the king from E4 to D4; then our hero slides the king across the board, from B2 to B3. Check from Slug: the rook plants itself on C3.
With a steady hand, our hero brings the king to A4, and slug's rook advances from C3 to C1. our hero advances the pawn from B6 to B7.
Slug's rook reaches A1 and threatens our hero's king.
Without hurry or fear, our hero places the king on B5. Check from Slug: the rook plants itself on B1.
our hero's king takes A6, leaving B5 behind. Slug answers by moving the king from D4 to C5. Promotion: on B8, our hero turns a pawn into a queen.
With dungeon cunning, Slug brings the rook to B7. A clean strike: our hero's queen topples the rook on B7.
Slug's king advances from C5 to C4. From C7, our hero's queen forces Slug to defend.
Slug sets the king on D4, watching every square; then without hurry or fear, our hero places the king on B5. From the dark, Slug pushes the king to E4.
our hero gives check with the queen on E7.
Slug answers by moving the king from E4 to D3; then our hero slides the king across the board, from B5 to B4. With dungeon cunning, Slug brings the king to D2.
Check: our hero tightens the net by bringing the queen to D6.
Slug's king advances from D2 to E3. our hero gives check with the queen on H6.
Slug sets the king on F3, watching every square. From H5, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to G3; then our hero's queen takes F5, leaving H5 behind. Slug answers by moving the king from G3 to H4, and right after that our hero slides the queen across the board, from F5 to F3.
With dungeon cunning, Slug brings the king to G5. From G3, our hero's queen forces Slug to defend.
Slug's king advances from G5 to F6. our hero advances the queen from G3 to G8, and slug sets the king on E7, watching every square.
our hero gives check with the queen on E8.
Slug advances to E8 and claims our queen.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 3 s
- Moves
- 104
- How it ended
- draw
- Captures (hero / opponent)
- 8 / 5
- Material captured (hero / opponent)
- 20 / 15
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1568 finished games (625 wins, 279 losses, 664 draws). Average length: 61 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (104 moves) lasted longer than 92% of the games on this floor.