Battle chronicle
The duel begins: our hero against Slug on floor 2.
our hero answers with fury: the king leaps from F3 to F4 and captures the enemy pawn.
Neither our hero nor Slug claims victory. A draw on the board.
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The battle, move by move
our hero slides the pawn across the board, from F2 to F3; then with dungeon cunning, Slug brings the king to D7. our hero claims the enemy pawn by landing on E4.
Slug's pawn advances from C3 to C2. our hero advances the pawn from E4 to E5; then slug sets the pawn on B2, watching every square.
Without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the pawn to F5. our hero captures the enemy pawn: the king leaps from D2 to C2.
Slug answers by moving the king from D7 to D8. our hero claims the enemy pawn by landing on D6.
With dungeon cunning, Slug brings the pawn to B4. our hero captures the enemy pawn: the king leaps from C2 to B2.
Slug's king advances from D8 to D7. our hero advances the king from B2 to B3, and right after that slug sets the pawn on F4, watching every square.
Without hurry or fear, our hero places the king on C2. From the dark, Slug pushes the king to D8, while our hero's king takes D2, leaving C2 behind.
Slug answers by moving the pawn from B4 to B3, and our hero slides the king across the board, from D2 to E2. With dungeon cunning, Slug brings the king to C8.
With a steady hand, our hero brings the king to F3, and right after that slug's king advances from C8 to D7. our hero captures the enemy pawn: the king leaps from F3 to F4.
Slug sets the king on E8, watching every square. Check: our hero tightens the net by bringing the pawn to D7.
Slug's king falls on D7 and tears the pawn from our hero.
our hero's king takes E3, leaving F4 behind. Slug answers by moving the king from D7 to C6, while our hero slides the king across the board, from E3 to D2.
With dungeon cunning, Slug brings the pawn to B2. With a steady hand, our hero brings the king to C2; then slug's king advances from C6 to D5.
our hero claims the enemy pawn by landing on B2.
Slug sets the king on D4, watching every square, and without hurry or fear, our hero places the king on B3. From the dark, Slug pushes the king to D3, while our hero's king takes A4, leaving B3 behind.
Slug answers by moving the king from D3 to E2, and our hero slides the king across the board, from A4 to B5. With dungeon cunning, Slug brings the king to E3.
our hero claims the enemy pawn by landing on C5.
The duel ends in a draw: our hero and Slug withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 44 s
- Moves
- 43
- How it ended
- draw
- Captures (hero / opponent)
- 7 / 1
- Material captured (hero / opponent)
- 7 / 1
- First capture
- move 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1568 finished games (625 wins, 279 losses, 664 draws). Average length: 61 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (43 moves) lasted longer than 25% of the games on this floor.