Battle chronicle
In the depths of Sewers, our hero faces Slug.
With an adventurer's precision, our hero takes the rival queen on B7.
Slug falls to our hero's mate. The legend grows.
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The battle, move by move
From D2 to C3, our hero's pawn swallows Slug's bishop.
With dungeon cunning, Slug brings the knight to D5. A clean strike: our hero's pawn topples the pawn on B3.
Slug's king advances from E8 to D7. our hero advances the pawn from E2 to E3, and slug sets the king on E6, watching every square.
Without hurry or fear, our hero places the pawn on C4. From the dark, Slug pushes the knight to F6. From C4 to B5, our hero's pawn swallows Slug's pawn.
Slug answers by moving the king from E6 to E5; then our hero slides the pawn across the board, from B3 to B4. With dungeon cunning, Slug brings the knight to G8.
From B4 to C5, our hero's pawn swallows Slug's pawn.
Slug's pawn advances from D6 to D5. A clean strike: our hero's pawn topples the pawn on B6.
Slug sets the pawn on F6, watching every square. Check: our hero tightens the net by bringing the pawn to F4.
Slug moves the pawn from E4 to F3 and topples our hero's pawn.
our hero's pawn takes E4, leaving E3 behind. Slug answers by moving the knight from G8 to H6. From E4 to D5, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the pawn to G3. A clean strike: our hero's bishop topples the knight on H6.
Slug's pawn advances from F6 to F5. our hero gives check with the bishop on G7.
Slug sets the king on D6, watching every square; then without hurry or fear, our hero places the pawn on B7. From the dark, Slug pushes the king to D7.
Promotion: on B8, our hero turns a pawn into a queen.
Slug's pawn reaches F2 and threatens our hero's king.
our hero slides the king across the board, from E1 to D1. Slug's pawn crowns on F1 and a hostile queen is born.
With a steady hand, our hero brings the king to D2. Slug gives check with the queen on G2.
our hero advances the king from D2 to C3, while slug sets the king on E7, watching every square. Without hurry or fear, our hero places the king on B4.
From the dark, Slug pushes the queen to H1; then our hero's king takes A5, leaving B4 behind. Slug answers by moving the queen from H1 to E4.
From B8 to G3, our hero's queen swallows Slug's pawn.
With dungeon cunning, Slug brings the queen to H1. With a steady hand, our hero brings the queen to B8, while slug's pawn advances from F5 to F4.
From D6, our hero's pawn forces Slug to defend.
Slug sets the king on D7, watching every square; then without hurry or fear, our hero places the bishop on D4. From the dark, Slug pushes the queen to B7.
By taking the queen on B7, our hero drives Slug into check.
Slug answers by moving the king from D7 to E6; then our hero slides the pawn across the board, from D6 to D7. With dungeon cunning, Slug brings the king to F7.
Promotion: on D8, our hero turns a pawn into a queen.
Slug's king advances from F7 to E6. our hero gives check with the queen on B6.
Slug sets the king on F7, watching every square. From C7, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to E8. our hero delivers the final mate from B8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 5 s
- Moves
- 59
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 1
- Material captured (hero / opponent)
- 21 / 1
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (59 moves) lasted longer than 49% of the games on this floor.