Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

our hero answers with fury: the pawn leaps from H2 to G3 and captures the enemy knight.

In the end, our hero delivers checkmate and Slug flees the board.

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The battle, move by move

A clean strike: our hero's pawn topples the bishop on C3.

Slug answers by moving the knight from F6 to H5. From A2 to B3, our hero's pawn swallows Slug's pawn.

With dungeon cunning, Slug brings the knight to G3. A clean strike: our hero's pawn topples the knight on G3.

Slug's king advances from E8 to F8. From A8, our hero's rook forces Slug to defend.

Slug sets the king on E7, watching every square. Check: our hero tightens the net by bringing the bishop to G5.

From the dark, Slug pushes the pawn to F6, and right after that our hero's bishop takes F4, leaving G5 behind. Slug answers by moving the king from E7 to D7.

Mate. our hero's queen on D6 leaves Slug with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
52 s
Moves
13
How it ended
checkmate
Captures (hero / opponent)
4 / 0
Material captured (hero / opponent)
8 / 0
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1568 finished games (625 wins, 279 losses, 664 draws). Average length: 61 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (13 moves) lasted longer than 7% of the games on this floor.

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