Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

our hero's pawn lands on C5 and defeats Rat's knight!

Checkmate! our hero topples Rat and claims victory.

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The battle, move by move

With a steady hand, our hero brings the king to D1, while rat's pawn advances from E7 to E5. From B2 to A3, our hero's pawn swallows Rat's pawn.

Rat sets the pawn on C4, watching every square; then without hurry or fear, our hero places the pawn on H3. From the dark, Rat pushes the king to F7.

From H3 to G4, our hero's pawn swallows Rat's pawn.

Rat answers by moving the king from F7 to E7; then our hero slides the pawn across the board, from A3 to A4. With dungeon cunning, Rat brings the pawn to E4.

With a steady hand, our hero brings the pawn to G3, and rat's knight advances from D7 to B6. our hero advances the pawn from F2 to F3, while rat sets the pawn on G5, watching every square.

From F3 to E4, our hero's pawn swallows Rat's pawn.

Rat moves the knight from B6 to A4 and topples our hero's pawn.

our hero's pawn takes E5, leaving E4 behind. Rat answers by moving the knight from A4 to C5, and right after that our hero slides the pawn across the board, from C2 to C3.

With dungeon cunning, Rat brings the king to D7. With a steady hand, our hero brings the pawn to E3, while rat's pawn advances from A5 to A4.

our hero advances the pawn from D2 to D4, and rat sets the king on C8, watching every square. A clean strike: our hero's pawn topples the knight on C5.

From the dark, Rat pushes the king to D7, and right after that our hero's king takes C2, leaving D1 behind. Rat answers by moving the king from D7 to E6; then our hero slides the king across the board, from C2 to B2.

With dungeon cunning, Rat brings the king to D7. With a steady hand, our hero brings the king to C2, and rat's king advances from D7 to D8.

our hero advances the pawn from E5 to E6, while rat sets the king on E7, watching every square. Without hurry or fear, our hero places the king on D2.

From the dark, Rat pushes the pawn to A3; then our hero's king takes E2, leaving D2 behind. Rat answers by moving the king from E7 to E8, and right after that our hero slides the pawn across the board, from E3 to E4.

With dungeon cunning, Rat brings the king to E7. With a steady hand, our hero brings the king to E3, while rat's king advances from E7 to E8.

our hero advances the pawn from E4 to E5, and rat sets the king on E7, watching every square. Without hurry or fear, our hero places the king on E4.

Rat advances to E6 and claims our pawn.

our hero's king takes D4, leaving E4 behind. Rat answers by moving the king from E6 to E7.

A clean strike: our hero's king topples the pawn on C4.

With dungeon cunning, Rat brings the king to F7. With a steady hand, our hero brings the king to B4, and rat's king advances from F7 to E6.

A clean strike: our hero's king topples the pawn on A3.

Rat sets the king on D7, watching every square, and right after that without hurry or fear, our hero places the king on B4. From the dark, Rat pushes the king to E6; then our hero's pawn takes A4, leaving A2 behind.

Rat advances to E5 and claims our pawn.

our hero slides the king across the board, from B4 to A5, and with dungeon cunning, Rat brings the king to E4. With a steady hand, our hero brings the king to A6, while rat's king advances from E4 to D3.

our hero advances the pawn from A4 to A5, and rat sets the king on C4, watching every square. Without hurry or fear, our hero places the king on B7.

Rat advances to C5 and claims our pawn.

From B7 to C7, our hero's king swallows Rat's pawn.

Rat answers by moving the king from C5 to C4; then our hero slides the pawn across the board, from A5 to A6. With dungeon cunning, Rat brings the king to C5.

With a steady hand, our hero brings the pawn to A7, and rat's king advances from C5 to D5. Promotion: on A8, our hero turns a pawn into a queen.

Rat sets the king on E4, watching every square. By taking the pawn on C6, our hero drives Rat into check.

From the dark, Rat pushes the king to E5; then our hero's queen takes G6, leaving C6 behind. Rat answers by moving the king from E5 to D5.

By taking the pawn on G5, our hero drives Rat into check.

With dungeon cunning, Rat brings the king to E4. With a steady hand, our hero brings the king to D6, while rat's king advances from E4 to F3.

our hero advances the king from D6 to E5, and rat sets the king on E2, watching every square. Without hurry or fear, our hero places the king on E4.

From the dark, Rat pushes the king to D1, and right after that our hero's king takes D3, leaving E4 behind. Rat answers by moving the king from D1 to E1; then our hero slides the queen across the board, from G5 to F5.

With dungeon cunning, Rat brings the king to D1. our hero delivers the final mate from F1.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 38 s
Moves
91
How it ended
checkmate
Captures (hero / opponent)
9 / 4
Material captured (hero / opponent)
11 / 4
First capture
move 1

Floor 1 statistics

Against Rat, heroes have won 43% of 2665 finished games (1133 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (91 moves) lasted longer than 76% of the games on this floor.

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