Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

Rat advances its king to D8 and claims our queen.

Rat falls to our hero's mate. The legend grows.

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The battle, move by move

Without hurry or fear, our hero places the pawn on E4. From the dark, Rat pushes the king to D8, and our hero's pawn takes G3, leaving G2 behind.

Rat answers by moving the pawn from C5 to C4, while our hero slides the king across the board, from E1 to E2. With dungeon cunning, Rat brings the pawn to A4.

With a steady hand, our hero brings the king to E3. A cruel blow: Rat's pawn captures our hero's pawn on B2.

our hero advances the king from E3 to E2. On B1, Rat promotes and gains a reinforcing bishop.

Without hurry or fear, our hero places the pawn on F3. From the dark, Rat pushes the knight to E5. our hero claims the enemy pawn by landing on G4.

Rat answers by moving the pawn from E7 to E6, and our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Rat brings the knight to D7.

With a steady hand, our hero brings the pawn to H4, and right after that rat's pawn advances from A4 to A3. our hero advances the pawn from H4 to H5; then rat sets the knight on F8, watching every square.

Without hurry or fear, our hero places the pawn on H6. From the dark, Rat pushes the pawn to E5, and our hero's pawn takes G4, leaving G3 behind.

Rat answers by moving the knight from F8 to H7, while our hero slides the king across the board, from E2 to F3. Rat's bishop falls on C2 and tears the pawn from our hero.

With a steady hand, our hero brings the pawn to D4. A cruel blow: Rat's pawn captures our hero's pawn on D3.

our hero advances the king from F3 to E3, and right after that rat sets the bishop on B1, watching every square. Without hurry or fear, our hero places the king on D2.

From the dark, Rat pushes the knight to F8, while our hero's king takes E3, leaving D2 behind. Rat answers by moving the knight from F8 to E6, and our hero slides the pawn across the board, from H6 to H7.

With dungeon cunning, Rat brings the king to E7. our hero's pawn crowns on H8 and becomes a queen.

Rat's knight advances from E6 to D8. our hero captures the knight on D8 and leaves Rat in check.

A cruel blow: Rat's king captures our hero's queen on D8.

Without hurry or fear, our hero places the king on D2. Rat's bishop falls on A2 and tears the pawn from our hero.

our hero captures the enemy pawn: the king leaps from D2 to D3.

Check from Rat: the bishop plants itself on B1.

our hero slides the king across the board, from D3 to C3, and right after that with dungeon cunning, Rat brings the pawn to A2. With a steady hand, our hero brings the king to C4; then rat's bishop advances from B1 to C2.

our hero advances the king from C4 to C5, and right after that rat sets the bishop on A4, watching every square. Without hurry or fear, our hero places the king on C4.

Rat gives check with the bishop on B5.

our hero's king takes B4, leaving C4 behind. Rat answers by moving the king from D8 to E7, and our hero slides the king across the board, from B4 to A5.

On A1, Rat promotes and gains a reinforcing rook.

With a steady hand, our hero brings the king to B4, and right after that rat's king advances from E7 to F8. our hero advances the king from B4 to B3; then rat sets the king on G7, watching every square.

Without hurry or fear, our hero places the king on B2. Check from Rat: the rook plants itself on B1.

our hero captures the enemy rook: the king leaps from B2 to B1.

Rat answers by moving the king from G7 to F7, while our hero slides the king across the board, from B1 to C2. Rat's bishop reaches A4 and threatens our hero's king.

With a steady hand, our hero brings the king to C3; then rat's bishop advances from A4 to B5. our hero advances the king from C3 to B4, and right after that rat sets the bishop on D3, watching every square.

Without hurry or fear, our hero places the king on A5. From the dark, Rat pushes the king to E7, while our hero's king takes B4, leaving A5 behind.

Rat answers by moving the bishop from D3 to A6, and our hero slides the king across the board, from B4 to C5. With dungeon cunning, Rat brings the bishop to C8.

our hero claims the enemy pawn by landing on C6.

Rat's bishop reaches D7 and threatens our hero's king.

our hero captures the enemy pawn: the king leaps from C6 to C7.

Rat sets the bishop on B5, watching every square, while without hurry or fear, our hero places the king on C8. Rat gives check with the bishop on D7.

our hero's king takes B7, leaving C8 behind. Rat answers by moving the bishop from D7 to E6, while our hero slides the king across the board, from B7 to C7.

With dungeon cunning, Rat brings the bishop to D7. With a steady hand, our hero brings the king to B6; then rat's king advances from E7 to D6.

our hero advances the king from B6 to A5, and right after that rat sets the king on C5, watching every square. Without hurry or fear, our hero places the king on A6.

Check from Rat: the bishop plants itself on C8.

our hero's king takes A5, leaving A6 behind. Rat's bishop falls on G4 and tears the pawn from our hero.

our hero slides the king across the board, from A5 to A6; then with dungeon cunning, Rat brings the bishop to D1. With a steady hand, our hero brings the king to B7, and right after that rat's bishop advances from D1 to F3.

our hero advances the king from B7 to C7; then rat sets the king on B5, watching every square. Without hurry or fear, our hero places the king on D6.

From the dark, Rat pushes the bishop to G4. our hero captures the enemy pawn: the king leaps from D6 to E5.

Rat answers by moving the bishop from G4 to F3, while our hero slides the king across the board, from E5 to D6. With dungeon cunning, Rat brings the king to C4.

With a steady hand, our hero brings the pawn to E5; then rat's bishop advances from F3 to G4. our hero advances the pawn from E5 to E6, and right after that rat sets the king on D3, watching every square.

Without hurry or fear, our hero places the pawn on E7. From the dark, Rat pushes the king to D4. our hero's pawn crowns on E8 and becomes a queen.

Rat answers by moving the bishop from G4 to D1. our hero captures the enemy pawn: the queen leaps from E8 to G6.

With dungeon cunning, Rat brings the king to C4. With a steady hand, our hero brings the queen to B1, and right after that rat's bishop advances from D1 to C2.

our hero captures the bishop on C2 and leaves Rat in check.

Rat sets the king on B4, watching every square, while without hurry or fear, our hero places the pawn on G6. From the dark, Rat pushes the king to A3, and our hero's pawn takes G7, leaving G6 behind.

Rat answers by moving the king from A3 to B4. our hero's pawn crowns on G8 and becomes a queen.

With dungeon cunning, Rat brings the king to A5. With a steady hand, our hero brings the queen to B8; then rat's king advances from A5 to A6.

Mate. our hero's queen on A2 leaves Rat with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
7 min 28 s
Moves
129
How it ended
checkmate
Captures (hero / opponent)
9 / 6
Material captured (hero / opponent)
17 / 14
First capture
move 4

Floor 1 statistics

Against Rat, heroes have won 43% of 2650 finished games (1127 wins, 428 losses, 1095 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (129 moves) lasted longer than 91% of the games on this floor.

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