Battle chronicle

In the depths of Sewers, our hero faces Slug.

With an adventurer's precision, our hero takes the rival bishop on D1.

Slug falls to our hero's mate. The legend grows.

Loading…

The battle, move by move

From A2 to B3, our hero's pawn swallows Slug's knight.

With dungeon cunning, Slug brings the king to E7. A clean strike: our hero's pawn topples the pawn on C3.

Slug advances to C2 and claims our pawn.

our hero advances the bishop from C1 to A3, and slug sets the pawn on F6, watching every square. Without hurry or fear, our hero places the pawn on B4.

In that instant, Backstab: one of Slug's pieces vanishes without a trace.

From the dark, Slug pushes the pawn to C4. our hero's pawn takes B5, leaving B4 behind; then slug answers by moving the king from E7 to D8.

our hero slides the bishop across the board, from A3 to B4. With dungeon cunning, Slug brings the king to C7, and with a steady hand, our hero brings the pawn to H3.

Slug's pawn advances from D6 to D5. A clean strike: our hero's pawn topples the pawn on G4.

Slug sets the bishop on B3, watching every square. Without hurry or fear, our hero places the bishop on F8; then from the dark, Slug pushes the king to C8.

our hero's knight takes H3, leaving G1 behind, and right after that slug answers by moving the pawn from F6 to F5. From G4 to F5, our hero's pawn swallows Slug's pawn.

With dungeon cunning, Slug brings the king to B7, while with a steady hand, our hero brings the bishop to G7. Slug's bishop advances from B3 to D1.

From E1 to D1, our hero's king swallows Slug's bishop.

Slug sets the king on C8, watching every square. Without hurry or fear, our hero places the pawn on F6, and right after that from the dark, Slug pushes the king to C7.

our hero's pawn takes F7, leaving F6 behind; then slug answers by moving the king from C7 to D7. Promotion: on F8, our hero turns a pawn into a queen.

With dungeon cunning, Slug brings the king to C7, and with a steady hand, our hero brings the queen to A3. Slug's king advances from C7 to B7, while our hero advances the queen from A3 to C1.

Slug sets the pawn on D4, watching every square. From C3 to D4, our hero's pawn swallows Slug's pawn.

From the dark, Slug pushes the king to C8. By taking the pawn on C4, our hero drives Slug into check.

Slug answers by moving the king from C8 to D7, and our hero slides the bishop across the board, from G7 to H6. With dungeon cunning, Slug brings the king to E8, while with a steady hand, our hero brings the bishop to E3.

Slug's king advances from E8 to F8, and our hero advances the queen from C4 to A4. Slug sets the king on G7, watching every square.

Without hurry or fear, our hero places the queen on A6, and right after that from the dark, Slug pushes the king to G8. From A6 to B6, our hero's queen swallows Slug's pawn.

Slug answers by moving the king from G8 to F7, while our hero slides the king across the board, from D1 to C2. With dungeon cunning, Slug brings the king to G8, and with a steady hand, our hero brings the king to B3.

Slug's king advances from G8 to G7, while our hero advances the queen from B6 to C6. Slug sets the king on G8, watching every square.

Without hurry or fear, our hero places the pawn on B6; then from the dark, Slug pushes the king to F8. our hero's pawn takes B7, leaving B6 behind, and right after that slug answers by moving the king from F8 to G8.

Promotion: on B8, our hero turns a pawn into a queen.

With dungeon cunning, Slug brings the king to G7, while with a steady hand, our hero brings the king to C4. Slug's king advances from G7 to H7, and our hero advances the king from C4 to D5.

Slug sets the king on G7, watching every square. Without hurry or fear, our hero places the king on E4, and right after that from the dark, Slug pushes the king to F7.

our hero's bishop takes H6, leaving E3 behind; then slug answers by moving the king from F7 to E7. our hero slides the bishop across the board, from H6 to G7.

With dungeon cunning, Slug brings the king to F7, and with a steady hand, our hero brings the bishop to E5. Slug's king advances from F7 to E7, while our hero advances the pawn from D4 to D5.

Slug sets the king on F7, watching every square. Without hurry or fear, our hero places the king on F5; then from the dark, Slug pushes the king to E7.

And it is checkmate: our hero ends the game on B7.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 26 s
Moves
79
How it ended
checkmate
Captures (hero / opponent)
8 / 1
Material captured (hero / opponent)
12 / 1
First capture
move 0
Skills used
1

Floor 2 statistics

Against Slug, heroes have won 40% of 1553 finished games (616 wins, 278 losses, 659 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (79 moves) lasted longer than 76% of the games on this floor.

More from floor 2