Battle chronicle
The duel begins: our hero against Slug on floor 2.
our hero's pawn lands on C3 and defeats Slug's bishop!
our hero holds on until Slug's clock hits zero.
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The battle, move by move
our hero captures the enemy bishop: the pawn leaps from D2 to C3.
A cruel blow: Slug's pawn captures our hero's pawn on A2.
our hero's king takes D2, leaving E1 behind. Slug answers by moving the pawn from G4 to G3. our hero captures the enemy pawn: the pawn leaps from H2 to G3.
Slug gives check with the pawn on E3.
our hero claims the enemy pawn by landing on E3.
On A1, Slug promotes and gains a reinforcing knight.
our hero advances the king from E3 to D2; then slug sets the knight on G8, watching every square. Without hurry or fear, our hero places the king on C1.
From the dark, Slug pushes the king to E7, and our hero's king takes B1, leaving C1 behind. Slug answers by moving the king from E7 to D8.
our hero claims the enemy knight by landing on A1.
With dungeon cunning, Slug brings the pawn to D5. With a steady hand, our hero brings the king to A2; then slug's pawn advances from B5 to B4.
our hero claims the enemy pawn by landing on B4.
Slug sets the pawn on D4, watching every square. our hero captures the enemy pawn: the pawn leaps from B4 to C5.
From the dark, Slug pushes the king to D7. our hero claims the enemy pawn by landing on B6.
Slug answers by moving the knight from G8 to F6, and our hero slides the pawn across the board, from B6 to B7. With dungeon cunning, Slug brings the knight to H5.
our hero's pawn crowns on B8 and becomes a queen.
Slug's knight falls on G3 and tears the pawn from our hero.
our hero captures the enemy knight: the queen leaps from B8 to G3.
Slug sets the pawn on D3, watching every square. our hero captures the pawn on D3 and leaves Slug in check.
From the dark, Slug pushes the king to C8, and our hero's pawn takes B4, leaving B2 behind. Slug answers by moving the king from C8 to B7, while our hero slides the pawn across the board, from E2 to E4.
With dungeon cunning, Slug brings the pawn to F5. our hero captures the enemy pawn: the pawn leaps from E4 to F5.
Slug's king advances from B7 to C7. our hero advances the pawn from G2 to G4, and right after that slug sets the king on B6, watching every square.
Without hurry or fear, our hero places the pawn on F4. From the dark, Slug pushes the king to A7, while our hero's pawn takes B5, leaving B4 behind.
Slug answers by moving the king from A7 to A8, and our hero slides the pawn across the board, from C2 to C4. With dungeon cunning, Slug brings the king to B8.
With a steady hand, our hero brings the pawn to F6, and right after that slug's king advances from B8 to B7. our hero advances the pawn from G4 to G5; then slug sets the king on B8, watching every square.
Without hurry or fear, our hero places the pawn on F7. From the dark, Slug pushes the king to C8. our hero's pawn crowns on F8 and becomes a queen.
Slug answers by moving the king from C8 to B7, while our hero slides the queen across the board, from F8 to F6. With dungeon cunning, Slug brings the king to A8.
With a steady hand, our hero brings the pawn to G6; then slug's king advances from A8 to B7. our hero advances the pawn from G6 to G7, and right after that slug sets the king on A7, watching every square.
our hero's pawn crowns on G8 and becomes a queen.
From the dark, Slug pushes the king to B7, while our hero's queen takes D6, leaving F6 behind.
our hero holds on until Slug's clock hits zero.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 21 min 23 s
- Moves
- 63
- How it ended
- time out
- Captures (hero / opponent)
- 10 / 2
- Material captured (hero / opponent)
- 16 / 2
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (63 moves) lasted longer than 55% of the games on this floor.