Battle chronicle

In the depths of Sewers, our hero faces Rat.

Rat advances its pawn to F3 and claims our pawn.

Rat's edge closes the game: mate against our hero.

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The battle, move by move

With a steady hand, our hero brings the pawn to E4, and rat's knight advances from D7 to F8. our hero advances the pawn from D2 to D3.

Rat advances to B2 and claims our pawn.

Without hurry or fear, our hero places the pawn on A3. Rat's pawn crowns on B1 and a hostile queen is born.

our hero's king takes D2, leaving E1 behind. Rat answers by moving the queen from B1 to B8, and right after that our hero slides the pawn across the board, from C2 to C4.

With dungeon cunning, Rat brings the knight to E6. With a steady hand, our hero brings the pawn to F3. Rat's queen reaches B2 and threatens our hero's king.

our hero advances the king from D2 to E3. Rat moves the pawn from G4 to F3 and topples our hero's pawn.

A clean strike: our hero's pawn topples the pawn on F3.

Rat gives check with the queen on C1.

our hero's king takes F2, leaving E3 behind. Rat's queen reaches D2 and threatens our hero's king.

our hero slides the king across the board, from F2 to G3. Check from Rat: the queen plants itself on G5.

With a steady hand, our hero brings the king to H3. Checkmate: Rat finishes our hero on F4.

Game details

Hero's colour
White
Time control
10+0
Actual duration
33 s
Moves
22
How it ended
checkmate
Captures (hero / opponent)
1 / 2
Material captured (hero / opponent)
1 / 2
First capture
move 2

Floor 1 statistics

Against Rat, heroes have won 43% of 2665 finished games (1133 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (22 moves) lasted longer than 9% of the games on this floor.

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