Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
our hero's pawn lands on D4 and defeats Slug's bishop!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
our hero claims the enemy pawn by landing on B3.
From the dark, Slug pushes the bishop to D4, and our hero's pawn takes C3, leaving C2 behind. Slug answers by moving the pawn from B5 to B4.
our hero claims the enemy bishop by landing on D4.
With dungeon cunning, Slug brings the king to D7. our hero captures the enemy pawn: the pawn leaps from D4 to C5.
A cruel blow: Slug's pawn captures our hero's pawn on C5.
our hero advances the pawn from D2 to D3, and right after that slug sets the king on E7, watching every square. our hero captures the enemy pawn: the pawn leaps from D3 to E4.
From the dark, Slug pushes the pawn to D5. our hero claims the enemy pawn by landing on D5.
Slug answers by moving the knight from F6 to D7, and our hero slides the king across the board, from E1 to D2. With dungeon cunning, Slug brings the pawn to G3.
our hero claims the enemy pawn by landing on G3.
Slug's pawn advances from F7 to F5. our hero advances the king from D2 to E3; then slug sets the knight on B6, watching every square.
Without hurry or fear, our hero places the king on F4. From the dark, Slug pushes the king to D7, and our hero's king takes E5, leaving F4 behind.
Slug answers by moving the king from D7 to E7, while our hero slides the pawn across the board, from E2 to E4. Slug's pawn falls on E4 and tears the pawn from our hero.
our hero captures the enemy pawn: the king leaps from E5 to E4.
Slug's king advances from E7 to D7. our hero advances the king from E4 to E5, and right after that slug sets the king on E7, watching every square.
Without hurry or fear, our hero places the pawn on G4. From the dark, Slug pushes the king to F7, while our hero's king takes D6, leaving E5 behind.
Slug answers by moving the pawn from C5 to C4. our hero captures the enemy pawn: the pawn leaps from B3 to C4.
With dungeon cunning, Slug brings the king to G8. With a steady hand, our hero brings the king to C5, and right after that slug's knight advances from B6 to C8.
our hero captures the enemy pawn: the king leaps from C5 to B4.
Slug sets the knight on B6, watching every square, while without hurry or fear, our hero places the king on B5. From the dark, Slug pushes the king to F7, and our hero's pawn takes C5, leaving C4 behind.
A cruel blow: Slug's knight captures our hero's pawn on D5.
our hero slides the pawn across the board, from C5 to C6, and right after that with dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the king to C5; then slug's knight advances from D5 to F4.
our hero advances the pawn from G2 to G3, and right after that slug sets the knight on D5, watching every square. our hero captures the enemy knight: the king leaps from C5 to D5.
From the dark, Slug pushes the king to D8, while our hero's king takes D6, leaving D5 behind. Slug answers by moving the king from D8 to E8, and our hero slides the pawn across the board, from C6 to C7.
With dungeon cunning, Slug brings the king to F7. our hero's pawn crowns on C8 and becomes a queen.
Slug's king advances from F7 to F6. From F5, our hero's queen forces Slug to defend.
Slug sets the king on G7, watching every square, while without hurry or fear, our hero places the king on E7. From the dark, Slug pushes the king to H6.
our hero gives check with the queen on G5.
Slug answers by moving the king from H6 to H7, while our hero slides the king across the board, from E7 to F7. With dungeon cunning, Slug brings the king to H8.
our hero delivers the final mate from G7.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 59 s
- Moves
- 67
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 3
- Material captured (hero / opponent)
- 14 / 3
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1563 finished games (621 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (67 moves) lasted longer than 61% of the games on this floor.