Battle chronicle
In the depths of Sewers, our hero faces Slug.
With an adventurer's precision, our hero takes the rival bishop on C2.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
From A2 to B3, our hero's pawn swallows Slug's pawn.
From the dark, Slug pushes the pawn to F5. A clean strike: our hero's pawn topples the pawn on C3.
Slug advances to C2 and claims our pawn.
our hero slides the pawn across the board, from E2 to E3, and with dungeon cunning, Slug brings the pawn to G3. A clean strike: our hero's pawn topples the pawn on G3.
Slug advances to B3 and claims our pawn.
our hero advances the bishop from C1 to D2, and slug sets the king on E7, watching every square. Without hurry or fear, our hero places the pawn on C4.
From the dark, Slug pushes the king to E6, and right after that our hero's pawn takes E4, leaving E3 behind. Slug answers by moving the pawn from B5 to B4; then our hero slides the pawn across the board, from H2 to H3.
Slug advances to E4 and claims our pawn.
With a steady hand, our hero brings the pawn to G4. Slug moves the bishop from B3 to C4 and topples our hero's pawn.
our hero advances the pawn from H3 to H4, while slug sets the bishop on B3, watching every square. Without hurry or fear, our hero places the pawn on G5.
From the dark, Slug pushes the bishop to C2; then our hero's pawn takes H5, leaving H4 behind. Slug answers by moving the bishop from C2 to D1, and right after that our hero slides the pawn across the board, from G5 to G6.
With dungeon cunning, Slug brings the bishop to C2. With a steady hand, our hero brings the pawn to H6, while slug's king advances from E6 to F6.
our hero advances the pawn from G6 to G7, and slug sets the king on F5, watching every square. Without hurry or fear, our hero places the pawn on H7.
From the dark, Slug pushes the pawn to C4. Promotion: on G8, our hero turns a pawn into a queen.
Slug answers by moving the pawn from E4 to E3. Promotion: on H8, our hero turns a pawn into a queen.
Slug captures the bishop on D2 and puts our hero in check.
From E1 to D2, our hero's king swallows Slug's pawn.
Check from Slug: the pawn plants itself on C3.
A clean strike: our hero's king topples the bishop on C2.
Slug sets the pawn on B5, watching every square, and right after that without hurry or fear, our hero places the queen on B8. Slug moves the pawn from C3 to B2 and topples our hero's pawn.
By taking the pawn on B5, our hero drives Slug into check.
Slug answers by moving the pawn from D6 to D5. From B5 to B4, our hero's queen swallows Slug's pawn.
Slug's pawn crowns on B1 and a hostile bishop is born.
A clean strike: our hero's queen topples the bishop on B1.
Slug's king advances from F5 to G6. our hero gives check with the queen on G8.
Slug sets the king on F6, watching every square. From D8, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to G7. From D8 to D5, our hero's queen swallows Slug's pawn.
Slug answers by moving the king from G7 to H6; then our hero slides the pawn across the board, from G2 to G3. With dungeon cunning, Slug brings the king to H7.
With a steady hand, our hero brings the pawn to G4, and slug's king advances from H7 to H6. Check: our hero tightens the net by bringing the queen to D6.
Slug sets the king on H7, watching every square, and right after that without hurry or fear, our hero places the pawn on G5. From the dark, Slug pushes the king to H8.
From D8, our hero's queen forces Slug to defend.
Slug answers by moving the king from H8 to H7, and right after that our hero slides the queen across the board, from D8 to A8. With dungeon cunning, Slug brings the king to G6.
our hero gives check with the queen on A6.
Slug's king advances from G6 to H5. our hero advances the pawn from G5 to G6, and slug sets the king on H6, watching every square.
Check: our hero tightens the net by bringing the pawn to G7.
From the dark, Slug pushes the king to H5. Promotion: on G8, our hero turns a pawn into a queen.
Slug answers by moving the king from H5 to H4. From H8, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to G5. With a steady hand, our hero brings the queen to D6, and slug's king advances from G5 to G4.
our hero advances the queen from B1 to E1, while slug sets the king on F5, watching every square. Without hurry or fear, our hero places the queen on E3.
From the dark, Slug pushes the king to G4; then our hero's queen takes F6, leaving D6 behind.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 59 s
- Moves
- 83
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 6
- Material captured (hero / opponent)
- 13 / 8
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (83 moves) lasted longer than 79% of the games on this floor.