Battle chronicle

In the depths of Sewers, our hero faces Slug.

our hero answers with fury: the king leaps from B7 to C7 and captures the enemy rook.

Neither our hero nor Slug claims victory. A draw on the board.

Loading…

The battle, move by move

From D2 to C3, our hero's pawn swallows Slug's pawn.

Slug moves the pawn from B3 to A2 and topples our hero's pawn.

With a steady hand, our hero brings the pawn to B3. Slug's pawn crowns on A1 and a hostile rook is born.

our hero advances the pawn from E2 to E3, and slug sets the king on F8, watching every square. Without hurry or fear, our hero places the pawn on F3.

From the dark, Slug pushes the rook to A2. From F3 to E4, our hero's pawn swallows Slug's bishop.

Slug answers by moving the king from F8 to E7; then our hero slides the pawn across the board, from C3 to C4. Slug advances to C4 and claims our pawn.

From B3 to C4, our hero's pawn swallows Slug's pawn.

Slug's rook advances from A2 to A8. our hero advances the bishop from C1 to D2, while slug sets the king on E6, watching every square.

Without hurry or fear, our hero places the bishop on C3. From the dark, Slug pushes the pawn to G3.

A clean strike: our hero's pawn topples the pawn on G3.

Slug answers by moving the rook from A8 to D8, and right after that our hero slides the pawn across the board, from G3 to G4. With dungeon cunning, Slug brings the rook to C8.

With a steady hand, our hero brings the pawn to G3, while slug's rook advances from C8 to G8. our hero advances the pawn from E4 to E5.

Slug moves the rook from G8 to G4 and topples our hero's pawn.

Without hurry or fear, our hero places the bishop on D4. From the dark, Slug pushes the rook to G6. From D4 to C5, our hero's bishop swallows Slug's pawn.

Slug moves the pawn from B6 to C5 and topples our hero's bishop.

A clean strike: our hero's pawn topples the pawn on D6.

With dungeon cunning, Slug brings the rook to G8. With a steady hand, our hero brings the pawn to D7, and slug's rook advances from G8 to D8.

our hero advances the pawn from E3 to E4. Slug advances to D7 and claims our pawn.

Without hurry or fear, our hero places the pawn on E5. From the dark, Slug pushes the king to E7; then our hero's pawn takes E6, leaving E5 behind.

Slug advances to E6 and claims our pawn.

our hero slides the pawn across the board, from G3 to G4, and with dungeon cunning, Slug brings the king to F6. From G5, our hero's pawn forces Slug to defend.

Slug advances to G5 and claims our pawn.

our hero advances the king from E1 to E2, and slug sets the king on F4, watching every square. Without hurry or fear, our hero places the king on F2.

Check from Slug: the rook plants itself on D2.

our hero's king takes E1, leaving F2 behind. Slug answers by moving the rook from D2 to D6; then our hero slides the king across the board, from E1 to E2.

With dungeon cunning, Slug brings the rook to D4. With a steady hand, our hero brings the king to E1, and slug's pawn advances from F7 to F6.

our hero advances the king from E1 to E2. Slug gives check with the rook on E4.

Without hurry or fear, our hero places the king on D3. From the dark, Slug pushes the king to F5; then our hero's king takes C3, leaving D3 behind.

Slug answers by moving the king from F5 to F4, and right after that our hero slides the king across the board, from C3 to B3. Slug gives check with the rook on E3.

With a steady hand, our hero brings the king to A4, while slug's rook advances from E3 to E2. our hero advances the king from A4 to B5.

Check from Slug: the rook plants itself on B2.

A clean strike: our hero's king topples the pawn on C5.

From the dark, Slug pushes the king to E5, and right after that our hero's king takes C6, leaving C5 behind. Slug answers by moving the king from E5 to E6; then our hero slides the pawn across the board, from C4 to C5.

With dungeon cunning, Slug brings the rook to B1. With a steady hand, our hero brings the king to C7, and slug's rook advances from B1 to H1.

our hero advances the pawn from C5 to C6, while slug sets the rook on C1, watching every square. Without hurry or fear, our hero places the king on B8.

From the dark, Slug pushes the rook to C5; then our hero's king takes B7, leaving B8 behind. Slug answers by moving the rook from C5 to C2, and right after that our hero slides the pawn across the board, from C6 to C7.

Slug captures the pawn on C7 and puts our hero in check.

A clean strike: our hero's king topples the rook on C7.

Slug's king advances from E6 to E5. our hero advances the king from C7 to D7, and slug sets the pawn on F5, watching every square.

Without hurry or fear, our hero places the king on E7. From the dark, Slug pushes the pawn to F4, and right after that our hero's king takes F7, leaving E7 behind.

Slug answers by moving the king from E5 to D5; then our hero slides the king across the board, from F7 to F6. With dungeon cunning, Slug brings the pawn to F3.

With a steady hand, our hero brings the king to F5, and slug's king advances from D5 to D6. our hero advances the king from F5 to F4, while slug sets the pawn on F2, watching every square.

Without hurry or fear, our hero places the king on F3. From the dark, Slug pushes the king to D5.

A clean strike: our hero's king topples the pawn on F2.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 29 s
Moves
99
How it ended
draw
Captures (hero / opponent)
9 / 8
Material captured (hero / opponent)
15 / 10
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (99 moves) lasted longer than 90% of the games on this floor.

More from floor 2