Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
our hero's pawn lands on B4 and defeats Slug's bishop!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on B3.
Slug's bishop advances from C3 to B4. our hero advances the pawn from F2 to F3, and slug sets the king on D7, watching every square.
A clean strike: our hero's pawn topples the pawn on G4.
Slug advances to G4 and claims our pawn.
our hero's pawn takes H3, leaving H2 behind. Slug answers by moving the knight from G4 to F6; then our hero slides the pawn across the board, from C2 to C3.
With dungeon cunning, Slug brings the bishop to A5. With a steady hand, our hero brings the pawn to D3, and slug's pawn advances from C5 to C4.
A clean strike: our hero's pawn topples the pawn on C4.
Slug advances to C4 and claims our pawn.
From D3 to C4, our hero's pawn swallows Slug's pawn.
From the dark, Slug pushes the king to E6; then our hero's bishop takes G5, leaving C1 behind. Slug answers by moving the knight from F6 to E8, and right after that our hero slides the pawn across the board, from H3 to H4.
With dungeon cunning, Slug brings the king to F5. With a steady hand, our hero brings the bishop to D2, while slug's bishop advances from A5 to B4.
From C3 to B4, our hero's pawn swallows Slug's bishop.
Slug sets the king on F6, watching every square. Check: our hero tightens the net by bringing the bishop to G5.
From the dark, Slug pushes the king to G6, and right after that our hero's bishop takes F4, leaving G5 behind. Slug answers by moving the pawn from F7 to F5; then our hero slides the pawn across the board, from C4 to C5.
Slug advances to C5 and claims our pawn.
From B4 to C5, our hero's pawn swallows Slug's pawn.
Slug's pawn advances from B6 to B5. our hero advances the pawn from C5 to C6, while slug sets the king on G7, watching every square.
Without hurry or fear, our hero places the pawn on C7. Slug moves the knight from E8 to C7 and topples our hero's pawn.
A clean strike: our hero's bishop topples the knight on C7.
Slug answers by moving the king from G7 to G6, and right after that our hero slides the bishop across the board, from C7 to B6. With dungeon cunning, Slug brings the king to H5.
With a steady hand, our hero brings the pawn to B4, while slug's king advances from H5 to H6. our hero advances the bishop from B6 to D8, and slug sets the king on H7, watching every square.
Without hurry or fear, our hero places the pawn on E3. From the dark, Slug pushes the king to G7, and right after that our hero's bishop takes G5, leaving D8 behind.
Slug answers by moving the king from G7 to G6; then our hero slides the king across the board, from E1 to F2. With dungeon cunning, Slug brings the king to G7.
With a steady hand, our hero brings the bishop to F4, and slug's king advances from G7 to G8. our hero advances the pawn from H4 to H5, while slug sets the king on G7, watching every square.
Check: our hero tightens the net by bringing the pawn to H6.
From the dark, Slug pushes the king to F7; then our hero's bishop takes G5, leaving F4 behind. Slug answers by moving the king from F7 to F8, and right after that our hero slides the bishop across the board, from G5 to F6.
With dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the pawn to H7, while slug's king advances from E8 to F8.
Promotion: on H8, our hero turns a pawn into a queen.
Slug sets the king on F7, watching every square. From G7, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to E6. Check: our hero tightens the net by bringing the queen to E7.
Slug answers by moving the king from E6 to D5; then our hero slides the bishop across the board, from F6 to E5. With dungeon cunning, Slug brings the king to C4.
With a steady hand, our hero brings the queen to D6, and slug's pawn advances from F5 to F4. A clean strike: our hero's pawn topples the pawn on F4.
Slug's pawn reaches E3 and threatens our hero's king.
Without hurry or fear, our hero places the king on G2. From the dark, Slug pushes the pawn to E2; then our hero's queen takes D2, leaving D6 behind.
Slug's pawn crowns on E1 and a hostile bishop is born.
From D2 to E1, our hero's queen swallows Slug's bishop.
With dungeon cunning, Slug brings the king to D3. our hero gives check with the queen on D1.
Slug's king advances from D3 to E4. From E2, our hero's queen forces Slug to defend.
Slug sets the king on F5, watching every square. Check: our hero tightens the net by bringing the queen to H5.
From the dark, Slug pushes the king to E6. our hero gives check with the pawn on F5.
Slug answers by moving the king from E6 to D5; then our hero slides the pawn across the board, from F5 to F6. With dungeon cunning, Slug brings the king to C6.
With a steady hand, our hero brings the pawn to F7, and slug's king advances from C6 to D7. Promotion: on F8, our hero turns a pawn into a queen.
Slug sets the king on E6, watching every square. From E8, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to D5. Check: our hero tightens the net by bringing the bishop to B8.
Slug answers by moving the king from D5 to C4. our hero gives check with the queen on C8.
With dungeon cunning, Slug brings the king to D4. From G4, our hero's queen forces Slug to defend.
Slug's king advances from D4 to D3. Check: our hero tightens the net by bringing the queen to F3.
Slug sets the king on D4, watching every square. our hero gives check with the queen on D7.
From the dark, Slug pushes the king to C4. From D5, our hero's queen forces Slug to defend.
Slug moves the king from C4 to B4 and topples our hero's pawn.
Check: our hero tightens the net by bringing the queen to D4.
With dungeon cunning, Slug brings the king to A3. From D7 to B5, our hero's queen swallows Slug's pawn.
Slug's king advances from A3 to A2. From A4, our hero's queen forces Slug to defend.
Slug sets the king on B1, watching every square. Check: our hero tightens the net by bringing the queen to D1.
From the dark, Slug pushes the king to B2. our hero gives check with the queen on D2.
Slug answers by moving the king from B2 to B1. Mate. our hero's queen on A2 leaves Slug with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 29 s
- Moves
- 119
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 5
- Material captured (hero / opponent)
- 16 / 5
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (119 moves) lasted longer than 95% of the games on this floor.