Battle chronicle

Alberto C. draws pieces against Slug. The dungeon watches in silence.

Alberto C.'s pawn lands on F4 and defeats Slug's knight!

Checkmate! Alberto C. topples Slug and claims victory.

Loading…

The battle, move by move

A clean strike: Alberto C.'s knight topples the bishop on C3.

Slug sets the knight on H5, watching every square. From C2 to B3, Alberto C.'s pawn swallows Slug's pawn.

From the dark, Slug pushes the pawn to C4. A clean strike: Alberto C.'s pawn topples the pawn on C4.

Slug answers by moving the pawn from E4 to E3. From D2 to E3, Alberto C.'s pawn swallows Slug's pawn.

With dungeon cunning, Slug brings the pawn to B4. With a steady hand, Alberto C. brings the knight to E4, while slug's pawn advances from F7 to F5.

By taking the pawn on D6, Alberto C. drives Slug into check.

Slug sets the king on D7, watching every square. By taking the pawn on F5, Alberto C. drives Slug into check.

From the dark, Slug pushes the king to C8. Alberto C. gives check with the knight on D6.

Slug answers by moving the king from C8 to B8; then alberto C. slides the queen across the board, from D1 to A4. With dungeon cunning, Slug brings the knight to F4.

From E3 to F4, Alberto C.'s pawn swallows Slug's knight.

Slug's pawn advances from B4 to B3. A clean strike: Alberto C.'s queen topples the pawn on B3.

Slug sets the king on A8, watching every square. From B3 to B6, Alberto C.'s queen swallows Slug's pawn.

From the dark, Slug pushes the pawn to G3. Alberto C. delivers the final mate from B7.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 12 s
Moves
25
How it ended
checkmate
Captures (hero / opponent)
9 / 0
Material captured (hero / opponent)
13 / 0
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (25 moves) lasted longer than 11% of the games on this floor.

More from floor 2