Battle chronicle
Alberto C. draws pieces against Slug. The dungeon watches in silence.
Alberto C.'s rook lands on G7 and defeats Slug's knight!
Checkmate! Alberto C. topples Slug and claims victory.
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The battle, move by move
A clean strike: Alberto C.'s knight topples the bishop on C3.
Slug's pawn advances from E4 to E3. From D2 to E3, Alberto C.'s pawn swallows Slug's pawn.
Slug moves the pawn from B3 to A2 and topples Alberto C.'s pawn.
A clean strike: Alberto C.'s rook topples the pawn on A2.
From the dark, Slug pushes the king to D7. From C3 to B5, Alberto C.'s knight swallows Slug's pawn.
Slug answers by moving the pawn from C5 to C4; then alberto C. slides the rook across the board, from A2 to A4. With dungeon cunning, Slug brings the king to E6.
From A4 to C4, Alberto C.'s rook swallows Slug's pawn.
Slug's knight advances from F6 to E8. A clean strike: Alberto C.'s rook topples the pawn on G4.
Slug sets the king on D7, watching every square, and right after that without hurry or fear, Alberto C. places the pawn on E4. From the dark, Slug pushes the king to C6; then alberto C.'s knight takes C3, leaving B5 behind.
Slug answers by moving the king from C6 to B7, and right after that alberto C. slides the rook across the board, from G4 to H4. With dungeon cunning, Slug brings the knight to G7.
With a steady hand, Alberto C. brings the rook to H7, while slug's pawn advances from D6 to D5. From C3 to D5, Alberto C.'s knight swallows Slug's pawn.
Slug sets the king on A8, watching every square. A clean strike: Alberto C.'s rook topples the knight on G7.
From the dark, Slug pushes the pawn to F6. By taking the pawn on B6, Alberto C. drives Slug into check.
Slug answers by moving the king from A8 to B8. From D7, Alberto C.'s knight forces Slug to defend.
With dungeon cunning, Slug brings the king to A7. By taking the pawn on F6, Alberto C. drives Slug into check.
Slug's king advances from A7 to A8. And it is checkmate: Alberto C. ends the game on D8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 8 s
- Moves
- 33
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 1
- Material captured (hero / opponent)
- 14 / 1
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (33 moves) lasted longer than 15% of the games on this floor.