Battle chronicle

In the depths of Sewers, our hero faces Slug.

our hero's pawn lands on C3 and defeats Slug's bishop!

Checkmate! our hero topples Slug and claims victory.

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The battle, move by move

From D2 to C3, our hero's pawn swallows Slug's bishop.

Slug moves the pawn from B3 to C2 and topples our hero's pawn.

Without hurry or fear, our hero places the pawn on E3. Slug's pawn crowns on C1 and a hostile bishop is born.

our hero's pawn takes B3, leaving B2 behind. Slug answers by moving the bishop from C1 to B2; then our hero slides the king across the board, from E1 to D1.

With dungeon cunning, Slug brings the bishop to A3. With a steady hand, our hero brings the king to C2, and slug's pawn advances from C5 to C4.

A clean strike: our hero's pawn topples the pawn on C4.

Slug sets the pawn on D5, watching every square. From C4 to D5, our hero's pawn swallows Slug's pawn.

From the dark, Slug pushes the king to F8; then our hero's pawn takes D6, leaving D5 behind. Slug answers by moving the bishop from A3 to C5, and right after that our hero slides the pawn across the board, from D6 to D7.

With dungeon cunning, Slug brings the bishop to E7. Promotion: on D8, our hero turns a pawn into a queen.

Slug's knight advances from F6 to E8. our hero advances the queen from D8 to D1, and slug sets the pawn on G3, watching every square.

A clean strike: our hero's pawn topples the pawn on G3.

From the dark, Slug pushes the king to G8, and right after that our hero's pawn takes F3, leaving F2 behind. Slug moves the pawn from E4 to F3 and topples our hero's pawn.

A clean strike: our hero's pawn topples the pawn on F3.

With dungeon cunning, Slug brings the king to G7. With a steady hand, our hero brings the king to D3, and slug's bishop advances from E7 to D6.

our hero advances the pawn from A2 to A3, while slug sets the king on G6, watching every square. Without hurry or fear, our hero places the queen on B3.

Slug moves the bishop from D6 to G3 and topples our hero's pawn.

our hero's king takes D2, leaving D3 behind. Slug answers by moving the bishop from G3 to C7, and right after that our hero slides the pawn across the board, from C3 to C4.

With dungeon cunning, Slug brings the knight to D6. With a steady hand, our hero brings the pawn to A4, while slug's knight advances from D6 to C8.

From A4 to B5, our hero's pawn swallows Slug's pawn.

Slug sets the king on H7, watching every square; then without hurry or fear, our hero places the queen on B4. From the dark, Slug pushes the knight to A7, and right after that our hero's pawn takes C5, leaving C4 behind.

Slug answers by moving the bishop from C7 to B8. A clean strike: our hero's pawn topples the pawn on B6.

With dungeon cunning, Slug brings the pawn to F5. With a steady hand, our hero brings the pawn to F4, and slug's king advances from H7 to G6.

our hero advances the king from D2 to D3, while slug sets the king on H5, watching every square. Without hurry or fear, our hero places the pawn on E4.

Slug moves the knight from A7 to B5 and topples our hero's pawn.

A clean strike: our hero's queen topples the knight on B5.

Slug answers by moving the bishop from B8 to D6, and right after that our hero slides the pawn across the board, from B6 to B7. With dungeon cunning, Slug brings the king to G6.

Promotion: on B8, our hero turns a pawn into a queen.

Slug's bishop advances from D6 to F8. By taking the pawn on F5, our hero drives Slug into check.

Slug sets the king on H6, watching every square. our hero gives check with the queen on B6.

From the dark, Slug pushes the king to H5, and right after that our hero's king takes E3, leaving D3 behind. Slug gives check with the bishop on C5.

our hero slides the king across the board, from E3 to E4, while with dungeon cunning, Slug brings the king to G4. From B6 to C5, our hero's queen swallows Slug's bishop.

Slug's king advances from G4 to G3. From G1, our hero's queen forces Slug to defend.

Slug sets the king on H3, watching every square. Check: our hero tightens the net by bringing the queen to B3.

From the dark, Slug pushes the king to H4; then our hero's king takes E5, leaving E4 behind. Slug answers by moving the king from H4 to H5, and right after that our hero slides the king across the board, from E5 to E6.

With dungeon cunning, Slug brings the king to H6. With a steady hand, our hero brings the king to F7, while slug's king advances from H6 to H5.

our hero gives check with the queen on H1.

Slug sets the king on G4, watching every square; then without hurry or fear, our hero places the queen on E3. Slug advances to F5 and claims our pawn.

Check: our hero tightens the net by bringing the queen to C5.

Slug moves the king from F5 to F4 and topples our hero's pawn.

our hero gives check with the queen on F1.

With dungeon cunning, Slug brings the king to G4. From C4, our hero's queen forces Slug to defend.

Slug's king advances from G4 to G5. our hero advances the king from F7 to F8, while slug sets the king on G6, watching every square.

Without hurry or fear, our hero places the king on G8. From the dark, Slug pushes the king to G5.

From C5, our hero's queen forces Slug to defend.

Slug answers by moving the king from G5 to H6, and right after that our hero slides the queen across the board, from C5 to C7. With dungeon cunning, Slug brings the king to G6.

With a steady hand, our hero brings the queen to E2, while slug's king advances from G6 to F6. our hero advances the queen from E2 to D3, and slug sets the king on G5, watching every square.

Check: our hero tightens the net by bringing the queen to C5.

From the dark, Slug pushes the king to F4. our hero gives check with the queen on D4.

Slug answers by moving the king from F4 to G3. From C3, our hero's queen forces Slug to defend.

With dungeon cunning, Slug brings the king to H2. Check: our hero tightens the net by bringing the queen to D2.

Slug's king advances from H2 to G1. And it is checkmate: our hero ends the game on C1.

Game details

Hero's colour
White
Time control
10+0
Actual duration
13 min 14 s
Moves
111
How it ended
checkmate
Captures (hero / opponent)
10 / 6
Material captured (hero / opponent)
16 / 6
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (111 moves) lasted longer than 94% of the games on this floor.

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