Battle chronicle
In the depths of Sewers, our hero faces Bat.
our hero's king lands on C5 and defeats Bat's rook!
The duel ends in a draw: our hero and Bat withdraw.
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The battle, move by move
our hero's king takes F2, leaving E1 behind. Bat answers by moving the king from E8 to F7; then our hero slides the pawn across the board, from G2 to G3.
Check from Bat: the rook plants itself on H2.
With a steady hand, our hero brings the king to G1, and bat's rook advances from H2 to D2. our hero advances the pawn from G3 to G4, while bat sets the pawn on B5, watching every square.
Without hurry or fear, our hero places the king on F1. From the dark, Bat pushes the pawn to D4; then our hero's king takes E1, leaving F1 behind.
Bat answers by moving the pawn from D4 to D3. From E1 to D2, our hero's king swallows Bat's rook.
With dungeon cunning, Bat brings the pawn to D5. With a steady hand, our hero brings the king to E3. Check from Bat: the pawn plants itself on D4.
From E3 to E4, our hero's king swallows Bat's pawn.
our hero activates Backstab and silently removes a threat from Bat.
Bat gives check with the knight on D6.
Without hurry or fear, our hero places the king on F4, and right after that from the dark, Bat pushes the knight to C8. our hero's pawn takes G5, leaving G4 behind; then bat answers by moving the knight from C8 to D6.
our hero slides the king across the board, from F4 to E5. With dungeon cunning, Bat brings the pawn to A3. From E5 to D6, our hero's king swallows Bat's knight.
Bat's pawn advances from A3 to A2, while our hero advances the king from D6 to E5. Bat sets the king on G6, watching every square.
Without hurry or fear, our hero places the king on F4; then from the dark, Bat pushes the king to F7. our hero's king takes F5, leaving F4 behind, and right after that bat answers by moving the pawn from B5 to B4.
our hero gives check with the pawn on G6.
With dungeon cunning, Bat brings the king to G7, while with a steady hand, our hero brings the king to G5. Bat's pawn advances from A7 to A5, and our hero advances the king from G5 to H5.
Bat's pawn crowns on A1 and a hostile rook is born.
Without hurry or fear, our hero places the king on G5. Check from Bat: the rook plants itself on G1.
our hero's king takes F5, leaving G5 behind; then bat answers by moving the rook from G1 to G2. our hero slides the king across the board, from F5 to E5.
With dungeon cunning, Bat brings the king to H8, and with a steady hand, our hero brings the king to F6. Bat's rook advances from G2 to G1.
From G7, our hero's pawn forces Bat to defend.
Bat sets the king on G8, watching every square. Without hurry or fear, our hero places the king on F5; then from the dark, Bat pushes the rook to G2.
our hero's king takes F6, leaving F5 behind. Check from Bat: the rook plants itself on F2.
our hero slides the king across the board, from F6 to G6. Bat gives check with the rook on G2.
With a steady hand, our hero brings the king to F6. Bat's pawn advances from A5 to A4, and our hero advances the king from F6 to F5.
Bat sets the pawn on D2, watching every square. Without hurry or fear, our hero places the king on F6. Bat's pawn crowns on D1 and a hostile rook is born.
our hero's king takes F5, leaving F6 behind; then bat answers by moving the rook from D1 to H1. our hero slides the king across the board, from F5 to F6.
With dungeon cunning, Bat brings the pawn to D3, and with a steady hand, our hero brings the king to F5. Bat's pawn advances from B4 to B3, while our hero advances the king from F5 to F6.
Bat's rook reaches F2 and threatens our hero's king.
Without hurry or fear, our hero places the king on G6; then from the dark, Bat pushes the pawn to D2. our hero's king takes G5, leaving G6 behind, and right after that bat answers by moving the rook from H1 to F1.
our hero slides the king across the board, from G5 to G6. Bat's rook reaches G1 and threatens our hero's king.
With a steady hand, our hero brings the king to H6. Bat's rook advances from G1 to G5. From H6 to G5, our hero's king swallows Bat's rook.
Bat sets the rook on F6, watching every square. A clean strike: our hero's king topples the rook on F6.
Bat's pawn crowns on D1 and a hostile bishop is born.
our hero's king takes E5, leaving F6 behind; then bat answers by moving the bishop from D1 to H5. our hero slides the king across the board, from E5 to D5.
With dungeon cunning, Bat brings the bishop to E2. From D5 to C5, our hero's king swallows Bat's pawn.
Bat's bishop advances from E2 to A6, while our hero advances the king from C5 to B6. In that instant, Backstab: one of Bat's pieces vanishes without a trace.
Bat sets the king on F7, watching every square; then without hurry or fear, our hero places the king on C7. Bat moves the king from F7 to G7 and topples our hero's pawn.
our hero's king takes B6, leaving C7 behind, and bat answers by moving the king from G7 to H7. our hero slides the king across the board, from B6 to B5, while with dungeon cunning, Bat brings the pawn to A3.
With a steady hand, our hero brings the king to B4. our hero activates Backstab and silently removes a threat from Bat.
Bat's pawn advances from A3 to A2. our hero advances the king from B4 to B3. Bat's pawn crowns on A1 and a hostile rook is born.
Without hurry or fear, our hero places the king on B2; then from the dark, Bat pushes the rook to A5. our hero's king takes B3, leaving B2 behind.
Bat answers by moving the rook from A5 to C5, and our hero slides the king across the board, from B3 to B4. With dungeon cunning, Bat brings the king to G6.
From B4 to C5, our hero's king swallows Bat's rook.
Draw. The dungeon keeps the names of our hero and Bat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 22 s
- Moves
- 105
- How it ended
- draw
- Captures (hero / opponent)
- 7 / 1
- Material captured (hero / opponent)
- 25 / 1
- First capture
- move 6
- Skills used
- 3
Floor 4 statistics
Against Bat, heroes have won 48% of 638 finished games (305 wins, 90 losses, 243 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.
This game (105 moves) lasted longer than 92% of the games on this floor.