Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
Slug moves its pawn from E7 to D6 and topples our hero's rook!
Neither our hero nor Slug claims victory. A draw on the board.
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The battle, move by move
From A8, our hero's rook forces Slug to defend.
Slug answers by moving the king from E8 to F7, and our hero slides the rook across the board, from A8 to D8. With dungeon cunning, Slug brings the knight to H5.
our hero claims the enemy pawn by landing on D7.
Slug's king advances from F7 to F8. our hero captures the enemy bishop: the rook leaps from D7 to D6.
A cruel blow: Slug's pawn captures our hero's rook on D6.
Without hurry or fear, our hero places the king on F2. From the dark, Slug pushes the knight to G3. our hero captures the enemy knight: the king leaps from F2 to G3.
Slug answers by moving the king from F8 to E7. our hero claims the enemy pawn by landing on G4.
With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the king to H5; then slug's king advances from D7 to C7.
our hero claims the enemy pawn by landing on H6.
Slug sets the king on B6, watching every square. our hero captures the enemy pawn: the king leaps from H6 to H7.
From the dark, Slug pushes the pawn to E4, while our hero's king takes G7, leaving H7 behind. Slug answers by moving the king from B6 to C5, and our hero slides the king across the board, from G7 to F7.
With dungeon cunning, Slug brings the king to C4. our hero claims the enemy pawn by landing on E6.
Slug's king advances from C4 to D4. our hero captures the enemy pawn: the king leaps from E6 to D6.
Slug sets the king on E3, watching every square, while without hurry or fear, our hero places the king on D5. From the dark, Slug pushes the king to F4, and our hero's king takes D4, leaving D5 behind.
Slug answers by moving the king from F4 to F3. our hero claims the enemy pawn by landing on C3.
With dungeon cunning, Slug brings the king to G3. With a steady hand, our hero brings the king to D4; then slug's king advances from G3 to G2.
our hero claims the enemy pawn by landing on E4.
The duel ends in a draw: our hero and Slug withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 53 s
- Moves
- 37
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 1
- Material captured (hero / opponent)
- 14 / 5
- First capture
- move 2
Floor 2 statistics
Against Slug, heroes have won 40% of 1557 finished games (619 wins, 278 losses, 660 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (37 moves) lasted longer than 19% of the games on this floor.