Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

Slug advances its rook to D8 and claims our queen.

Draw. The dungeon keeps the names of our hero and Slug.

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The battle, move by move

A clean strike: our hero's pawn topples the bishop on C3.

Slug advances to A2 and claims our pawn.

our hero's bishop takes F4, leaving C1 behind. Slug answers by moving the king from E8 to D8.

A clean strike: our hero's bishop topples the pawn on D6.

Slug's pawn crowns on A1 and a hostile rook is born.

With a steady hand, our hero brings the king to D2, and slug's pawn advances from B5 to B4. our hero advances the bishop from D6 to E5, while slug sets the knight on G8, watching every square.

Without hurry or fear, our hero places the bishop on B8. From the dark, Slug pushes the king to C8; then our hero's bishop takes A7, leaving B8 behind.

Slug answers by moving the knight from G8 to E7. From A7 to B6, our hero's bishop swallows Slug's pawn.

Slug captures the pawn on C3 and puts our hero in check.

A clean strike: our hero's king topples the pawn on C3.

Slug's rook advances from A1 to A4. From B6 to C5, our hero's bishop swallows Slug's pawn.

Check from Slug: the knight plants itself on D5.

Without hurry or fear, our hero places the king on B3. From the dark, Slug pushes the rook to A5, and right after that our hero's bishop takes E7, leaving C5 behind.

Slug answers by moving the knight from D5 to F6. A clean strike: our hero's bishop topples the knight on F6.

With dungeon cunning, Slug brings the rook to A1. With a steady hand, our hero brings the pawn to C4, and slug's rook advances from A1 to F1.

our hero advances the king from B3 to A4, while slug sets the rook on H1, watching every square. Without hurry or fear, our hero places the pawn on C5.

From the dark, Slug pushes the rook to B1; then our hero's king takes A3, leaving A4 behind. Slug answers by moving the rook from B1 to H1, and right after that our hero slides the pawn across the board, from B2 to B4.

With dungeon cunning, Slug brings the rook to D1. With a steady hand, our hero brings the pawn to B5, while slug's rook advances from D1 to F1.

our hero advances the pawn from B5 to B6, and slug sets the king on B8, watching every square. Without hurry or fear, our hero places the pawn on C6.

From the dark, Slug pushes the pawn to G3. From H2 to G3, our hero's pawn swallows Slug's pawn.

Slug answers by moving the rook from F1 to B1; then our hero slides the king across the board, from A3 to A2. With dungeon cunning, Slug brings the rook to D1.

Check: our hero tightens the net by bringing the pawn to C7.

Slug's king advances from B8 to B7. Promotion: on C8, our hero turns a pawn into a queen.

Slug advances to C8 and claims our queen.

Without hurry or fear, our hero places the pawn on G4. From the dark, Slug pushes the king to B7; then our hero's king takes A3, leaving A2 behind.

Slug answers by moving the pawn from E4 to E3. From F2 to E3, our hero's pawn swallows Slug's pawn.

Slug moves the king from B7 to B6 and topples our hero's pawn.

With a steady hand, our hero brings the pawn to E4, while slug's king advances from B6 to A5. Check: our hero tightens the net by bringing the bishop to D8.

Slug moves the rook from D1 to D8 and topples our hero's bishop.

Without hurry or fear, our hero places the pawn on G5. From the dark, Slug pushes the king to B6, and right after that our hero's pawn takes G6, leaving G5 behind.

Slug answers by moving the rook from D8 to G8; then our hero slides the pawn across the board, from E4 to E5. With dungeon cunning, Slug brings the rook to G7.

With a steady hand, our hero brings the pawn to E6. Slug moves the pawn from F7 to G6 and topples our hero's pawn.

our hero advances the pawn from E6 to E7, while slug sets the rook on G8, watching every square. Without hurry or fear, our hero places the pawn on E4.

From the dark, Slug pushes the rook to D8; then our hero's pawn takes G4, leaving G2 behind. Slug answers by moving the rook from D8 to E8, and right after that our hero slides the pawn across the board, from G4 to G5.

With dungeon cunning, Slug brings the king to C6. With a steady hand, our hero brings the pawn to E5, while slug's king advances from C6 to D5.

our hero advances the king from A3 to B4, and slug sets the king on E6, watching every square. Without hurry or fear, our hero places the king on C5.

From the dark, Slug pushes the rook to F8, and right after that our hero's king takes C6, leaving C5 behind. Slug answers by moving the rook from F8 to F6.

Promotion: on E8, our hero turns a pawn into a queen.

Check from Slug: the king plants itself on F5.

With a steady hand, our hero brings the king to C5, and slug's rook advances from F6 to D6. our hero advances the queen from E8 to D8.

Slug advances to D8 and claims our queen.

Without hurry or fear, our hero places the pawn on E6. Slug moves the king from F5 to E6 and topples our hero's pawn.

our hero's king takes B6, leaving C5 behind. Slug gives check with the rook on D6.

our hero slides the king across the board, from B6 to C7. Slug's rook reaches C6 and threatens our hero's king.

A clean strike: our hero's king topples the rook on C6.

Slug's king advances from E6 to E5. our hero advances the king from C6 to D7, and slug sets the king on F5, watching every square.

Without hurry or fear, our hero places the king on E7. Slug advances to G5 and claims our pawn.

our hero's king takes F7, leaving E7 behind. Slug answers by moving the king from G5 to F5; then our hero slides the king across the board, from F7 to G7.

With dungeon cunning, Slug brings the pawn to G5. With a steady hand, our hero brings the king to H6, and slug's king advances from F5 to G4.

our hero advances the king from H6 to G6, while slug sets the king on F4, watching every square. Without hurry or fear, our hero places the king on H5.

From the dark, Slug pushes the pawn to G4; then our hero's king takes H4, leaving H5 behind. Slug answers by moving the king from F4 to F3, and right after that our hero slides the king across the board, from H4 to G5.

With dungeon cunning, Slug brings the pawn to G3. With a steady hand, our hero brings the king to H4, while slug's king advances from F3 to F4.

our hero advances the king from H4 to H3, and slug sets the king on F3, watching every square. Without hurry or fear, our hero places the king on H4.

From the dark, Slug pushes the king to G2, and right after that our hero's king takes G4, leaving H4 behind. Slug answers by moving the king from G2 to H2; then our hero slides the king across the board, from G4 to F3.

With dungeon cunning, Slug brings the pawn to G2. With a steady hand, our hero brings the king to F2, and slug's king advances from H2 to H1.

our hero advances the king from F2 to E1, while slug sets the king on H2, watching every square. Without hurry or fear, our hero places the king on F2.

Slug's pawn crowns on G1 and a hostile queen is born.

our hero's king takes F3, leaving F2 behind. Check from Slug: the queen plants itself on G2.

our hero slides the king across the board, from F3 to E3, and with dungeon cunning, Slug brings the queen to G7. With a steady hand, our hero brings the king to F4, while slug's queen advances from G7 to E7.

our hero advances the king from F4 to F5, and slug sets the queen on E1, watching every square. Without hurry or fear, our hero places the king on F4.

From the dark, Slug pushes the queen to G1, and right after that our hero's king takes F3, leaving F4 behind. Slug's queen reaches G2 and threatens our hero's king.

our hero slides the king across the board, from F3 to E3, while with dungeon cunning, Slug brings the queen to G6. With a steady hand, our hero brings the king to F2.

Slug gives check with the queen on C2.

our hero advances the king from F2 to E1, while slug sets the king on H1, watching every square. Without hurry or fear, our hero places the king on F1.

From the dark, Slug pushes the queen to E4; then our hero's king takes F2, leaving F1 behind. Slug gives check with the queen on E3.

our hero slides the king across the board, from F2 to F1. Slug's queen reaches H3 and threatens our hero's king.

With a steady hand, our hero brings the king to F2. Check from Slug: the queen plants itself on F5.

our hero advances the king from F2 to E1. Slug gives check with the queen on E6.

Without hurry or fear, our hero places the king on F2. Slug's queen reaches A2 and threatens our hero's king.

our hero's king takes F1, leaving F2 behind. Check from Slug: the queen plants itself on G2.

our hero slides the king across the board, from F1 to E1. Slug gives check with the queen on F1.

From E1 to F1, our hero's king swallows Slug's queen.

Neither our hero nor Slug claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
8 min 34 s
Moves
167
How it ended
draw
Captures (hero / opponent)
10 / 9
Material captured (hero / opponent)
26 / 27
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (167 moves) lasted longer than 99% of the games on this floor.

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