Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
Rat advances its king to E5 and claims our queen.
Rat falls to our hero's mate. The legend grows.
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The battle, move by move
A clean strike: our hero's pawn topples the knight on A3.
Rat answers by moving the pawn from E7 to E5, and right after that our hero slides the pawn across the board, from E2 to E4. With dungeon cunning, Rat brings the pawn to C5.
With a steady hand, our hero brings the pawn to C4, while rat's pawn advances from G6 to G5. our hero advances the pawn from H2 to H3, and rat sets the king on D8, watching every square.
Without hurry or fear, our hero places the pawn on F3. From the dark, Rat pushes the pawn to D6, and right after that our hero's pawn takes D3, leaving D2 behind.
Rat answers by moving the king from D8 to E7; then our hero slides the king across the board, from E1 to E2. With dungeon cunning, Rat brings the king to D8.
With a steady hand, our hero brings the pawn to A4, and rat's king advances from D8 to E8. our hero advances the king from E2 to E3, while rat sets the king on F8, watching every square.
Without hurry or fear, our hero places the king on D2. From the dark, Rat pushes the king to G7; then our hero's king takes E2, leaving D2 behind.
Rat answers by moving the king from G7 to H7, and right after that our hero slides the pawn across the board, from G2 to G4. With dungeon cunning, Rat brings the king to G7.
With a steady hand, our hero brings the king to E3, while rat's king advances from G7 to F8. our hero advances the pawn from F3 to F4, and rat sets the king on E8, watching every square.
A clean strike: our hero's pawn topples the pawn on E5.
Rat advances to E5 and claims our pawn.
our hero's pawn takes A3, leaving A2 behind. Rat answers by moving the king from E8 to E7; then our hero slides the pawn across the board, from D3 to D4.
With dungeon cunning, Rat brings the king to E6. From D4 to C5, our hero's pawn swallows Rat's pawn.
Rat's pawn advances from C7 to C6. our hero advances the king from E3 to D3, while rat sets the king on E7, watching every square.
Without hurry or fear, our hero places the king on E3. From the dark, Rat pushes the king to E6; then our hero's king takes D3, leaving E3 behind.
Rat answers by moving the king from E6 to D7, and right after that our hero slides the king across the board, from D3 to E3. With dungeon cunning, Rat brings the king to E7.
With a steady hand, our hero brings the king to F3, while rat's king advances from E7 to F7. our hero advances the king from F3 to E3, and rat sets the king on E7, watching every square.
Without hurry or fear, our hero places the king on D3. From the dark, Rat pushes the king to E6, and right after that our hero's king takes C3, leaving D3 behind.
Rat answers by moving the king from E6 to E7; then our hero slides the king across the board, from C3 to B3. With dungeon cunning, Rat brings the king to F8.
With a steady hand, our hero brings the king to C3, and rat's king advances from F8 to F7. our hero advances the king from C3 to D3, while rat sets the king on F8, watching every square.
Without hurry or fear, our hero places the king on E3. From the dark, Rat pushes the king to F7; then our hero's king takes F3, leaving E3 behind.
Rat answers by moving the king from F7 to G6, and right after that our hero slides the king across the board, from F3 to G3. With dungeon cunning, Rat brings the king to H7.
With a steady hand, our hero brings the pawn to H4, while rat's king advances from H7 to G7. From H4 to G5, our hero's pawn swallows Rat's pawn.
Rat sets the king on H8, watching every square; then without hurry or fear, our hero places the king on F3. From the dark, Rat pushes the king to G7, and right after that our hero's king takes G3, leaving F3 behind.
Rat answers by moving the king from G7 to H8; then our hero slides the king across the board, from G3 to H4. With dungeon cunning, Rat brings the king to H7.
From G6, our hero's pawn forces Rat to defend.
Rat's king advances from H7 to G7. our hero advances the pawn from G4 to G5, while rat sets the king on G8, watching every square.
Without hurry or fear, our hero places the king on H5. From the dark, Rat pushes the king to H8; then our hero's king takes H6, leaving H5 behind.
Rat answers by moving the king from H8 to G8, and right after that our hero slides the pawn across the board, from G6 to G7. With dungeon cunning, Rat brings the king to F7.
Promotion: on G8, our hero turns a pawn into a queen.
Rat advances to G8 and claims our queen.
our hero advances the king from H6 to G6, and rat sets the king on F8, watching every square. Without hurry or fear, our hero places the king on F5.
From the dark, Rat pushes the king to E8. From F5 to E5, our hero's king swallows Rat's pawn.
Rat answers by moving the king from E8 to E7; then our hero slides the king across the board, from E5 to D4. With dungeon cunning, Rat brings the king to F8.
With a steady hand, our hero brings the pawn to E5, and rat's king advances from F8 to G7. our hero advances the pawn from E5 to E6, while rat sets the king on G8, watching every square.
Without hurry or fear, our hero places the king on E5. From the dark, Rat pushes the king to G7; then our hero's king takes D6, leaving E5 behind.
Rat answers by moving the king from G7 to G8. From D6 to C6, our hero's king swallows Rat's pawn.
With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the king to B5, while rat's king advances from G7 to G6.
From B5 to A5, our hero's king swallows Rat's pawn.
Rat sets the king on F5, watching every square; then without hurry or fear, our hero places the pawn on E7. Rat advances to G5 and claims our pawn.
Promotion: on E8, our hero turns a pawn into a queen.
Rat answers by moving the king from G5 to F6; then our hero slides the pawn across the board, from C5 to C6. With dungeon cunning, Rat brings the king to G5.
With a steady hand, our hero brings the pawn to C7, and rat's king advances from G5 to F4. Promotion: on C8, our hero turns a pawn into a queen.
Rat sets the king on G5, watching every square. Check: our hero tightens the net by bringing the queen to E7.
From the dark, Rat pushes the king to H5. our hero gives check with the queen on F7.
Rat answers by moving the king from H5 to H6. From F8, our hero's queen forces Rat to defend.
With dungeon cunning, Rat brings the king to G5. Check: our hero tightens the net by bringing the queen to E7.
Rat's king advances from G5 to F4. our hero gives check with the queen on E5.
Rat moves the king from F4 to E5 and topples our hero's queen.
From C5, our hero's queen forces Rat to defend.
From the dark, Rat pushes the king to F6. Check: our hero tightens the net by bringing the queen to C6.
Rat answers by moving the king from F6 to E7; then our hero slides the pawn across the board, from C4 to C5. With dungeon cunning, Rat brings the king to D8.
With a steady hand, our hero brings the king to A6, and rat's king advances from D8 to E7. our hero advances the pawn from A4 to A5, while rat sets the king on F7, watching every square.
Without hurry or fear, our hero places the king on B6. From the dark, Rat pushes the king to G8; then our hero's pawn takes A6, leaving A5 behind.
Rat answers by moving the king from G8 to H8, and right after that our hero slides the pawn across the board, from A6 to A7. With dungeon cunning, Rat brings the king to H7.
Promotion: on A8, our hero turns a pawn into a queen.
Rat's king advances from H7 to G7. From A7, our hero's queen forces Rat to defend.
Rat sets the king on H8, watching every square; then without hurry or fear, our hero places the queen on C7. From the dark, Rat pushes the king to G8.
And it is checkmate: our hero ends the game on A8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 10 s
- Moves
- 151
- How it ended
- checkmate
- Captures (hero / opponent)
- 7 / 4
- Material captured (hero / opponent)
- 9 / 20
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2664 finished games (1132 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (151 moves) lasted longer than 96% of the games on this floor.