Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

our hero answers with fury: the bishop leaps from F4 to E5 and captures the enemy knight.

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on B3.

With dungeon cunning, Slug brings the pawn to G3. From H2 to G3, our hero's pawn swallows Slug's pawn.

Slug's bishop advances from C3 to B4. our hero gives check with the rook on A8.

Slug sets the king on E7, watching every square, and right after that without hurry or fear, our hero places the pawn on C3. From the dark, Slug pushes the pawn to C4.

A clean strike: our hero's pawn topples the bishop on B4.

Slug answers by moving the pawn from D6 to D5, and right after that our hero slides the pawn across the board, from F2 to F3. Slug moves the pawn from E4 to F3 and topples our hero's pawn.

A clean strike: our hero's pawn topples the pawn on F3.

Slug's king advances from E7 to D6. Check: our hero tightens the net by bringing the rook to D8.

Slug sets the king on E6, watching every square; then without hurry or fear, our hero places the knight on H3. From the dark, Slug pushes the knight to D7.

From E8, our hero's rook forces Slug to defend.

Slug answers by moving the king from E6 to D6; then our hero slides the knight across the board, from H3 to F4. With dungeon cunning, Slug brings the king to C6.

With a steady hand, our hero brings the pawn to D4. Slug moves the pawn from C4 to B3 and topples our hero's pawn.

our hero advances the knight from F4 to D3, while slug sets the king on C7, watching every square. Check: our hero tightens the net by bringing the bishop to F4.

From the dark, Slug pushes the knight to E5. By taking the knight on E5, our hero drives Slug into check.

Slug answers by moving the king from C7 to C6. From C8, our hero's rook forces Slug to defend.

With dungeon cunning, Slug brings the king to D7. Check: our hero tightens the net by bringing the rook to C7.

Slug's king advances from D7 to D8. our hero advances the knight from D3 to C5, and slug sets the pawn on F6, watching every square.

From E6, our hero's knight forces Slug to defend.

From the dark, Slug pushes the king to E8. From E5 to F6, our hero's bishop swallows Slug's pawn.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 37 s
Moves
39
How it ended
stalemate
Captures (hero / opponent)
6 / 2
Material captured (hero / opponent)
10 / 2
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1557 finished games (619 wins, 278 losses, 660 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (39 moves) lasted longer than 21% of the games on this floor.

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