Battle chronicle
A new legend is written: Ruben V. challenges Spider on floor 3.
With an adventurer's precision, Ruben V. takes the rival knight on B4.
Spider falls to Ruben V.'s mate. The legend grows.
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The battle, move by move
Ruben V. claims the enemy pawn by landing on E3.
Spider answers by moving the king from E8 to D8. Ruben V. captures the enemy pawn: the rook leaps from A1 to A4.
With dungeon cunning, Spider brings the king to C8. Ruben V. claims the enemy pawn by landing on A6.
Spider's knight advances from F6 to D5. Ruben V. advances the rook from A6 to A4; then spider sets the knight on B4, watching every square.
Ruben V. claims the enemy knight by landing on B4.
From the dark, Spider pushes the pawn to E6. Ruben V. captures the enemy knight: the rook leaps from B4 to E4.
Spider answers by moving the pawn from C3 to C2. Ruben V. claims the enemy pawn by landing on E5.
With dungeon cunning, Spider brings the king to D8. Ruben V. captures the enemy pawn: the rook leaps from E5 to E6.
Spider's pawn advances from C7 to C5. Ruben V. advances the rook from E6 to C6, and right after that spider sets the king on E8, watching every square.
Ruben V. captures the enemy pawn: the rook leaps from C6 to C5.
From the dark, Spider pushes the king to F7. Ruben V. claims the enemy pawn by landing on C2.
Spider answers by moving the king from F7 to G8, and ruben V. slides the pawn across the board, from E3 to E4. With dungeon cunning, Spider brings the king to F8.
Ruben V. gives check with the rook on C8.
Spider's king advances from F8 to E7. From G5, Ruben V.'s bishop forces Spider to defend.
Spider sets the king on D7, watching every square, while without hurry or fear, Ruben V. places the rook on H8. From the dark, Spider pushes the king to E6, and ruben V.'s pawn takes H4, leaving H2 behind.
Spider answers by moving the king from E6 to D6, while ruben V. slides the pawn across the board, from H4 to H5. With dungeon cunning, Spider brings the king to D7.
With a steady hand, Ruben V. brings the pawn to H6; then spider's king advances from D7 to E6. Ruben V. advances the pawn from H6 to H7, and right after that spider sets the king on F7, watching every square.
Without hurry or fear, Ruben V. places the rook on B8. From the dark, Spider pushes the king to G7. Check: Ruben V. tightens the net by bringing the rook to B7.
Spider answers by moving the king from G7 to H8. And it is checkmate: Ruben V. ends the game on F6.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 34 s
- Moves
- 43
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 0
- Material captured (hero / opponent)
- 13 / 0
- First capture
- move 0
Floor 3 statistics
Against Spider, heroes have won 43% of 957 finished games (412 wins, 153 losses, 392 draws). Average length: 59 moves. Average game time: 2 min 35 s. Most common ending: checkmate.
This game (43 moves) lasted longer than 26% of the games on this floor.