Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero's queen lands on G1 and defeats Slug's queen!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
With a steady hand, our hero brings the king to D1. Slug captures the pawn on C2 and puts our hero in check.
our hero advances the king from D1 to C1, while slug sets the bishop on B1, watching every square. From C1 to B1, our hero's king swallows Slug's bishop.
Slug moves the pawn from C3 to B2 and topples our hero's pawn.
A clean strike: our hero's king topples the pawn on B2.
Slug answers by moving the pawn from B5 to B4. From B2 to B3, our hero's king swallows Slug's pawn.
With dungeon cunning, Slug brings the king to F8. With a steady hand, our hero brings the pawn to A4, while slug's pawn advances from F7 to F5.
our hero advances the pawn from E2 to E3, and slug sets the king on G7, watching every square. Without hurry or fear, our hero places the pawn on D4.
From the dark, Slug pushes the king to H7. From D4 to C5, our hero's pawn swallows Slug's pawn.
Slug answers by moving the pawn from F5 to F4. A clean strike: our hero's pawn topples the pawn on B6.
With dungeon cunning, Slug brings the king to H6. With a steady hand, our hero brings the pawn to B7, and slug's pawn advances from F4 to F3.
Promotion: on B8, our hero turns a pawn into a queen.
Slug advances to G2 and claims our pawn.
By taking the pawn on D6, our hero drives Slug into check.
From the dark, Slug pushes the king to G5; then our hero's queen takes G3, leaving D6 behind. Slug's pawn crowns on G1 and a hostile queen is born.
From G3 to G1, our hero's queen swallows Slug's queen.
With dungeon cunning, Slug brings the king to H5. With a steady hand, our hero brings the queen to G3, while slug's king advances from H5 to G6.
our hero advances the pawn from F2 to F3, and slug sets the king on H6, watching every square. A clean strike: our hero's queen topples the pawn on G4.
From the dark, Slug pushes the king to H7. Check: our hero tightens the net by bringing the queen to H5.
Slug answers by moving the king from H7 to G7; then our hero slides the pawn across the board, from A4 to A5. With dungeon cunning, Slug brings the king to F6.
With a steady hand, our hero brings the pawn to A6, and slug's king advances from F6 to E6. our hero advances the pawn from A6 to A7, while slug sets the king on E7, watching every square.
Promotion: on A8, our hero turns a pawn into a queen.
From the dark, Slug pushes the king to D7. From D5, our hero's queen forces Slug to defend.
Slug answers by moving the king from D7 to E7. our hero delivers the final mate from F7.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 3 s
- Moves
- 49
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 3
- Material captured (hero / opponent)
- 18 / 3
- First capture
- move 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (49 moves) lasted longer than 33% of the games on this floor.