Battle chronicle
In the depths of Sewers, our hero faces Rat.
With an adventurer's precision, our hero takes the rival knight on A3.
Rat falls to our hero's mate. The legend grows.
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The battle, move by move
From B2 to A3, our hero's pawn swallows Rat's pawn.
With dungeon cunning, Rat brings the king to D8. With a steady hand, our hero brings the pawn to H3. Rat advances to H3 and claims our pawn.
From G2 to H3, our hero's pawn swallows Rat's pawn.
Rat sets the pawn on C4, watching every square; then without hurry or fear, our hero places the pawn on F4. From the dark, Rat pushes the pawn to E5, and right after that our hero's pawn takes E3, leaving E2 behind.
Rat answers by moving the king from D8 to E7; then our hero slides the pawn across the board, from D2 to D3. Rat advances to F4 and claims our pawn.
From E3 to F4, our hero's pawn swallows Rat's pawn.
Rat's knight advances from D7 to B6. our hero advances the pawn from H3 to H4. Rat advances to D3 and claims our pawn.
From C2 to D3, our hero's pawn swallows Rat's pawn.
From the dark, Rat pushes the knight to D5; then our hero's pawn takes F5, leaving F4 behind. Rat answers by moving the king from E7 to F6.
From F5 to G6, our hero's pawn swallows Rat's pawn.
With dungeon cunning, Rat brings the knight to F4. With a steady hand, our hero brings the pawn to G7. Rat advances to G7 and claims our pawn.
our hero advances the king from E1 to F2, and rat sets the knight on D5, watching every square. Without hurry or fear, our hero places the king on F3.
From the dark, Rat pushes the king to F6, and right after that our hero's king takes G4, leaving F3 behind. Rat answers by moving the knight from D5 to C3; then our hero slides the pawn across the board, from H4 to H5.
With dungeon cunning, Rat brings the king to F7. With a steady hand, our hero brings the king to G5, and rat's knight advances from C3 to B1.
our hero advances the pawn from H5 to H6, while rat sets the king on E8, watching every square. Without hurry or fear, our hero places the pawn on H7.
From the dark, Rat pushes the king to D7. Promotion: on H8, our hero turns a pawn into a queen.
Rat answers by moving the pawn from C6 to C5, and right after that our hero slides the queen across the board, from H8 to H6. With dungeon cunning, Rat brings the pawn to C4.
A clean strike: our hero's pawn topples the pawn on C4.
Rat advances to A3 and claims our pawn.
our hero advances the pawn from C4 to C5, and rat sets the knight on C2, watching every square. Check: our hero tightens the net by bringing the pawn to C6.
From the dark, Rat pushes the king to E7, and right after that our hero's queen takes G6, leaving H6 behind. Rat answers by moving the knight from C2 to A3.
From E4, our hero's queen forces Rat to defend.
With dungeon cunning, Rat brings the king to D6. With a steady hand, our hero brings the queen to A4, and rat's king advances from D6 to C5.
By taking the knight on A3, our hero drives Rat into check.
Rat sets the king on D4, watching every square. From A3 to A5, our hero's queen swallows Rat's pawn.
From the dark, Rat pushes the king to C4. A clean strike: our hero's queen topples the pawn on C7.
Rat answers by moving the king from C4 to D3, and right after that our hero slides the queen across the board, from C7 to F4. With dungeon cunning, Rat brings the king to E2.
With a steady hand, our hero brings the pawn to C7, while rat's king advances from E2 to D3. Promotion: on C8, our hero turns a pawn into a queen.
Rat sets the king on E2, watching every square. our hero gives check with the queen on C2.
From the dark, Rat pushes the king to E1, and right after that our hero's queen takes H2, leaving F4 behind. Rat answers by moving the king from E1 to F1.
our hero delivers the final mate from H1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 22 s
- Moves
- 71
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 5
- Material captured (hero / opponent)
- 11 / 5
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (71 moves) lasted longer than 58% of the games on this floor.