Battle chronicle
In the depths of Sewers, our hero faces Slug.
A cruel blow: Slug's king captures our hero's queen on B1.
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
From A2 to B3, our hero's pawn swallows Slug's knight.
Slug moves the pawn from C3 to B2 and topples our hero's pawn.
A clean strike: our hero's bishop topples the pawn on B2.
Slug sets the pawn on B4, watching every square, and right after that without hurry or fear, our hero places the pawn on F3. Slug moves the bishop from E4 to C2 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on G4.
Slug answers by moving the king from E8 to D7, and right after that our hero slides the pawn across the board, from H2 to H3. Slug moves the bishop from C2 to B3 and topples our hero's pawn.
With a steady hand, our hero brings the king to F2, while slug's bishop advances from B3 to D1. our hero advances the bishop from B2 to G7, and slug sets the king on C7, watching every square.
Without hurry or fear, our hero places the bishop on F8. From the dark, Slug pushes the bishop to C2, and right after that our hero's king takes F3, leaving F2 behind.
Slug answers by moving the bishop from C2 to D3; then our hero slides the king across the board, from F3 to F4. With dungeon cunning, Slug brings the pawn to B3.
With a steady hand, our hero brings the bishop to G7, and slug's bishop advances from D3 to B1. our hero advances the bishop from G7 to B2, while slug sets the pawn on B5, watching every square.
Without hurry or fear, our hero places the pawn on G3. From the dark, Slug pushes the king to C6; then our hero's pawn takes G5, leaving G4 behind.
Slug answers by moving the pawn from B5 to B4, and right after that our hero slides the pawn across the board, from H3 to H4. With dungeon cunning, Slug brings the bishop to G6.
With a steady hand, our hero brings the pawn to G4, while slug's king advances from C6 to B5. our hero advances the pawn from H4 to H5, and slug sets the bishop on F5, watching every square.
Without hurry or fear, our hero places the pawn on H6. From the dark, Slug pushes the bishop to B1, and right after that our hero's bishop takes H8, leaving B2 behind.
Slug answers by moving the bishop from B1 to F5. A clean strike: our hero's pawn topples the bishop on F5.
With dungeon cunning, Slug brings the pawn to C4. With a steady hand, our hero brings the pawn to H7, and slug's king advances from B5 to A4.
our hero advances the bishop from H8 to B2, while slug sets the pawn on C3, watching every square. From B2 to C3, our hero's bishop swallows Slug's pawn.
Slug moves the pawn from B4 to C3 and topples our hero's bishop.
Promotion: on H8, our hero turns a pawn into a queen.
Slug answers by moving the pawn from B3 to B2. Check: our hero tightens the net by bringing the queen to D4.
With dungeon cunning, Slug brings the king to B3. our hero gives check with the queen on B6.
Slug's king advances from B3 to A3. From A5, our hero's queen forces Slug to defend.
Slug sets the king on B3, watching every square. Check: our hero tightens the net by bringing the queen to B5.
From the dark, Slug pushes the king to A2. our hero gives check with the queen on A4.
Slug answers by moving the king from A2 to B1. From D1, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to A2. Check: our hero tightens the net by bringing the queen to D5.
Slug's king advances from A2 to A1. our hero gives check with the queen on A5.
Slug sets the king on B1, watching every square. From A5 to C3, our hero's queen swallows Slug's pawn.
From the dark, Slug pushes the pawn to F6. A clean strike: our hero's pawn topples the pawn on F6.
Slug answers by moving the king from B1 to A1. our hero gives check with the queen on E1.
Slug's pawn crowns on B1 and a hostile rook is born.
By taking the rook on B1, our hero drives Slug into check.
Slug advances to B1 and claims our queen.
our hero advances the pawn from F6 to F7, and slug sets the king on C2, watching every square. Promotion: on F8, our hero turns a pawn into a queen.
From the dark, Slug pushes the pawn to D5, and right after that our hero's queen takes D6, leaving F8 behind. Slug answers by moving the king from C2 to D2.
By taking the pawn on D5, our hero drives Slug into check.
With dungeon cunning, Slug brings the king to C2. With a steady hand, our hero brings the pawn to F6, and slug's king advances from C2 to B2.
our hero advances the pawn from F6 to F7, while slug sets the king on C3, watching every square. Promotion: on F8, our hero turns a pawn into a queen.
From the dark, Slug pushes the king to C2. our hero gives check with the queen on C8.
Slug answers by moving the king from C2 to B2. From B7, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to A2. our hero delivers the final mate from A8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 7 min 1 s
- Moves
- 91
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 5
- Material captured (hero / opponent)
- 17 / 15
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (91 moves) lasted longer than 86% of the games on this floor.