Battle chronicle

In the depths of Sewers, our hero faces Slug.

our hero's queen lands on F5 and defeats Slug's knight!

The duel ends in a draw: our hero and Slug withdraw.

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The battle, move by move

From D2 to C3, our hero's pawn swallows Slug's bishop.

With dungeon cunning, Slug brings the knight to D7. A clean strike: our hero's pawn topples the pawn on B3.

Slug's pawn advances from E4 to E3. From F2 to E3, our hero's pawn swallows Slug's pawn.

Slug sets the knight on F6, watching every square; then without hurry or fear, our hero places the pawn on H3. From the dark, Slug pushes the king to F8, and right after that our hero's pawn takes H4, leaving H3 behind.

Slug answers by moving the knight from F6 to E8; then our hero slides the pawn across the board, from H4 to H5. With dungeon cunning, Slug brings the king to G8.

With a steady hand, our hero brings the pawn to B4, and slug's pawn advances from D6 to D5. A clean strike: our hero's pawn topples the pawn on C5.

Slug sets the knight on F6, watching every square. From C5 to B6, our hero's pawn swallows Slug's pawn.

Slug moves the knight from F6 to H5 and topples our hero's pawn.

our hero's pawn takes B7, leaving B6 behind. Slug answers by moving the pawn from F7 to F6. Promotion: on B8, our hero turns a pawn into a queen.

With dungeon cunning, Slug brings the king to H7. A clean strike: our hero's queen topples the pawn on B5.

Slug's king advances from H7 to H6. From B5 to D5, our hero's queen swallows Slug's pawn.

Slug sets the knight on G3, watching every square; then without hurry or fear, our hero places the pawn on B4. From the dark, Slug pushes the knight to F5.

From D5 to F5, our hero's queen swallows Slug's knight.

Slug answers by moving the king from H6 to G7; then our hero slides the pawn across the board, from E3 to E4. With dungeon cunning, Slug brings the king to F7.

With a steady hand, our hero brings the pawn to E5, and slug's king advances from F7 to F8. By taking the pawn on F6, our hero drives Slug into check.

Slug sets the king on E8, watching every square, and right after that without hurry or fear, our hero places the pawn on E6. From the dark, Slug pushes the pawn to G3; then our hero's pawn takes B5, leaving B4 behind.

Draw. The dungeon keeps the names of our hero and Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 5 s
Moves
39
How it ended
stalemate
Captures (hero / opponent)
9 / 1
Material captured (hero / opponent)
13 / 1
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (39 moves) lasted longer than 21% of the games on this floor.

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