Battle chronicle
The duel begins: our hero against Slug on floor 2.
With an adventurer's precision, our hero takes the rival rook on C3.
Draw. The dungeon keeps the names of our hero and Slug.
Loading…
The battle, move by move
our hero captures the enemy pawn: the bishop leaps from C1 to H6.
From the dark, Slug pushes the knight to F5. our hero claims the enemy pawn by landing on C3.
Slug answers by moving the pawn from E5 to E4, and our hero slides the pawn across the board, from F2 to F4. With dungeon cunning, Slug brings the king to D8.
With a steady hand, our hero brings the pawn to C4, and right after that slug's knight advances from F5 to D4. our hero advances the bishop from H6 to G7; then slug sets the knight on F5, watching every square.
Without hurry or fear, our hero places the king on D2. Slug's pawn reaches E3 and threatens our hero's king.
our hero's king takes C3, leaving D2 behind. Slug answers by moving the pawn from E3 to E2, while our hero slides the king across the board, from C3 to B3.
With dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the bishop to C3; then slug's pawn advances from G4 to G3.
our hero advances the pawn from C4 to C5, and right after that slug sets the bishop on B8, watching every square. Without hurry or fear, our hero places the pawn on C6.
From the dark, Slug pushes the pawn to D6, while our hero's pawn takes C7, leaving C6 behind. Slug answers by moving the pawn from H7 to H5.
our hero's pawn crowns on B8 and becomes a queen.
With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the king to B4, and right after that slug's pawn advances from G3 to G2.
our hero advances the queen from B8 to A8. On G1, Slug promotes and gains a reinforcing rook.
our hero gives check with the queen on B7.
From the dark, Slug pushes the king to D8, and our hero's king takes C4, leaving B4 behind. Slug answers by moving the knight from F5 to G7, while our hero slides the king across the board, from C4 to B5.
Slug's rook reaches B1 and threatens our hero's king.
With a steady hand, our hero brings the bishop to B4. On E1, Slug promotes and gains a reinforcing rook.
our hero advances the pawn from F4 to F5. Slug gives check with the rook on E5.
Without hurry or fear, our hero places the king on C6. Slug's rook reaches C1 and threatens our hero's king.
our hero's king takes B6, leaving C6 behind. Slug answers by moving the rook from C1 to C3. our hero captures the enemy rook: the bishop leaps from B4 to C3.
With dungeon cunning, Slug brings the king to E8. our hero claims the enemy pawn by landing on E6.
Slug's rook falls on E6 and tears the pawn from our hero.
our hero captures the enemy knight: the bishop leaps from C3 to G7.
Slug sets the rook on H6, watching every square. our hero claims the enemy rook by landing on H6.
From the dark, Slug pushes the pawn to E5, and our hero's queen takes C7, leaving B7 behind. Slug answers by moving the pawn from E5 to E4.
our hero claims the enemy pawn by landing on D6.
With dungeon cunning, Slug brings the king to F7. With a steady hand, our hero brings the queen to E5; then slug's king advances from F7 to G6.
Check: our hero tightens the net by bringing the queen to G5.
Slug sets the king on F7, watching every square. our hero captures the pawn on H5 and leaves Slug in check.
From the dark, Slug pushes the king to F6. From G5, our hero's bishop forces Slug to defend.
Slug answers by moving the king from F6 to F5, and our hero slides the queen across the board, from H5 to H4. With dungeon cunning, Slug brings the king to G6.
our hero captures the pawn on E4 and leaves Slug in check.
Slug's king advances from G6 to F7. From F4, our hero's queen forces Slug to defend.
Slug sets the king on E6, watching every square, while without hurry or fear, our hero places the king on C6.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 5 min 44 s
- Moves
- 71
- How it ended
- stalemate
- Captures (hero / opponent)
- 10 / 1
- Material captured (hero / opponent)
- 22 / 1
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1565 finished games (623 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (71 moves) lasted longer than 66% of the games on this floor.