Battle chronicle

In the depths of Sewers, our hero faces Slug.

With an adventurer's precision, our hero takes the rival queen on C3.

Draw. The dungeon keeps the names of our hero and Slug.

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The battle, move by move

Without hurry or fear, our hero places the pawn on E3. From the dark, Slug pushes the pawn to B2.

A clean strike: our hero's bishop topples the pawn on B2.

Slug advances to B2 and claims our bishop.

our hero slides the king across the board, from E1 to D1. Slug's pawn crowns on B1 and a hostile queen is born.

With a steady hand, our hero brings the king to D2, while slug's bishop advances from E4 to D5. our hero advances the pawn from E3 to E4.

Slug gives check with the queen on B2.

Without hurry or fear, our hero places the king on D1. From the dark, Slug pushes the bishop to C4, and right after that our hero's knight takes E2, leaving G1 behind.

Check from Slug: the bishop plants itself on B3.

our hero slides the king across the board, from D1 to E1, while with dungeon cunning, Slug brings the bishop to C4. With a steady hand, our hero brings the king to F1, and slug's pawn advances from B5 to B4.

our hero advances the king from F1 to G1. Check from Slug: the queen plants itself on A1.

Without hurry or fear, our hero places the king on G2. From the dark, Slug pushes the queen to C3.

A clean strike: our hero's knight topples the queen on C3.

Slug advances to C3 and claims our knight.

our hero slides the pawn across the board, from E4 to E5. Slug moves the pawn from D6 to E5 and topples our hero's pawn.

With a steady hand, our hero brings the king to G3, while slug's king advances from E8 to E7. From G3 to G4, our hero's king swallows Slug's pawn.

Slug sets the king on D8, watching every square; then without hurry or fear, our hero places the king on G5. From the dark, Slug pushes the bishop to B5, and right after that our hero's king takes F6, leaving G5 behind.

Slug answers by moving the pawn from C3 to C2. A clean strike: our hero's king topples the pawn on F7.

With dungeon cunning, Slug brings the bishop to E2. With a steady hand, our hero brings the king to F8, and slug's pawn advances from E5 to E4.

our hero advances the king from F8 to F7. Slug gives check with the bishop on H5.

Without hurry or fear, our hero places the king on G7. From the dark, Slug pushes the pawn to C4; then our hero's king takes G8, leaving G7 behind.

Check from Slug: the bishop plants itself on F7.

From G8 to F7, our hero's king swallows Slug's bishop.

Slug's pawn crowns on C1 and a hostile rook is born.

With a steady hand, our hero brings the king to F8, while slug's king advances from D8 to D7. our hero advances the king from F8 to G7, and slug sets the king on C6, watching every square.

Without hurry or fear, our hero places the king on F8. From the dark, Slug pushes the king to D7, and right after that our hero's king takes F7, leaving F8 behind.

Slug answers by moving the pawn from E4 to E3; then our hero slides the king across the board, from F7 to F6. With dungeon cunning, Slug brings the rook to D1.

With a steady hand, our hero brings the king to F5, and slug's pawn advances from E3 to E2. our hero advances the king from F5 to F4.

Slug's rook reaches F1 and threatens our hero's king.

Without hurry or fear, our hero places the king on E3. From the dark, Slug pushes the king to C7.

A clean strike: our hero's king topples the pawn on E2.

Slug answers by moving the king from C7 to D6. From E2 to F1, our hero's king swallows Slug's rook.

With dungeon cunning, Slug brings the pawn to C3. With a steady hand, our hero brings the king to E2, while slug's king advances from D6 to E5.

our hero advances the king from E2 to D3, and slug sets the king on F4, watching every square. A clean strike: our hero's king topples the pawn on C3.

From the dark, Slug pushes the king to G5, and right after that our hero's king takes B4, leaving C3 behind. Slug answers by moving the king from G5 to G4; then our hero slides the king across the board, from B4 to B5.

With dungeon cunning, Slug brings the king to G3. From B5 to B6, our hero's king swallows Slug's pawn.

Neither our hero nor Slug claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
6 min 32 s
Moves
77
How it ended
draw
Captures (hero / opponent)
9 / 3
Material captured (hero / opponent)
23 / 7
First capture
move 1

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (77 moves) lasted longer than 73% of the games on this floor.

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