Battle chronicle

our hero draws pieces against Spider. The dungeon watches in silence.

Spider advances its knight to A4 and claims our rook.

Draw. The dungeon keeps the names of our hero and Spider.

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The battle, move by move

Without hurry or fear, our hero places the knight on E2. From the dark, Spider pushes the pawn to C2, and right after that our hero's rook takes C1, leaving A1 behind.

Spider answers by moving the king from E8 to D8. A clean strike: our hero's rook topples the pawn on C2.

With dungeon cunning, Spider brings the pawn to A5. With a steady hand, our hero brings the rook to A2, and spider's knight advances from E4 to C5.

A clean strike: our hero's rook topples the pawn on A4.

our hero activates Backstab and silently removes a threat from Spider.

Spider advances to A4 and claims our rook.

Without hurry or fear, our hero places the knight on C3; then from the dark, Spider pushes the knight to B2. our hero's knight takes B5, leaving C3 behind, and right after that spider answers by moving the king from D8 to D7.

our hero slides the knight across the board, from B5 to A3. With dungeon cunning, Spider brings the knight to D5, while with a steady hand, our hero brings the knight to C2.

Spider's pawn advances from E5 to E4. From C2 to E3, our hero's knight swallows Spider's pawn.

Spider sets the pawn on E6, watching every square. A clean strike: our hero's knight topples the knight on D5.

Spider gives check with the knight on D3.

our hero's king takes E2, leaving E1 behind. Spider's knight reaches C1 and threatens our hero's king.

our hero slides the king across the board, from E2 to F2. With dungeon cunning, Spider brings the king to E8. By taking the pawn on C7, our hero drives Spider into check.

Spider's king advances from E8 to D7, while our hero advances the knight from C7 to A6. Spider sets the knight on B3, watching every square.

our hero gives check with the knight on C5.

From the dark, Spider pushes the king to D6. A clean strike: our hero's knight topples the knight on B3.

Spider answers by moving the king from D6 to D7, and our hero slides the knight across the board, from B3 to D2. With dungeon cunning, Spider brings the king to C7.

A clean strike: our hero's knight topples the pawn on E4.

Spider's king advances from C7 to B6, and our hero advances the knight from E4 to G5. Spider sets the king on A5, watching every square.

A clean strike: our hero's knight topples the pawn on E6.

Neither our hero nor Spider claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
45 s
Moves
41
How it ended
draw
Captures (hero / opponent)
8 / 1
Material captured (hero / opponent)
12 / 5
First capture
move 2
Skills used
1

Floor 3 statistics

Against Spider, heroes have won 43% of 951 finished games (409 wins, 153 losses, 389 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.

This game (41 moves) lasted longer than 25% of the games on this floor.

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