Battle chronicle

our hero draws pieces against Spider. The dungeon watches in silence.

our hero answers with fury: the king leaps from E1 to F1 and captures the enemy knight.

Neither our hero nor Spider claims victory. A draw on the board.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on E3.

Spider answers by moving the pawn from C3 to C2, and right after that our hero slides the king across the board, from E1 to E2. Spider's knight reaches G3 and threatens our hero's king.

With a steady hand, our hero brings the king to D2. In that instant, Backstab: one of Spider's pieces vanishes without a trace.

Check from Spider: the knight plants itself on F1.

our hero advances the king from D2 to E1; then spider sets the king on D8, watching every square. A clean strike: our hero's king topples the knight on F1.

From the dark, Spider pushes the pawn to E4. our hero's king takes F2, leaving F1 behind; then spider answers by moving the pawn from G6 to G5.

our hero slides the knight across the board, from G1 to H3. With dungeon cunning, Spider brings the pawn to E6. From H3 to G5, our hero's knight swallows Spider's pawn.

Spider's pawn advances from C7 to C5. By taking the pawn on E6, our hero drives Spider into check.

Spider sets the king on E7, watching every square. From E6 to C5, our hero's knight swallows Spider's pawn.

From the dark, Spider pushes the pawn to A3. A clean strike: our hero's knight topples the pawn on E4.

Spider answers by moving the pawn from A3 to A2, and our hero slides the knight across the board, from E4 to C3. Check from Spider: the knight plants itself on G4.

With a steady hand, our hero brings the king to G3. our hero activates Backstab and silently removes a threat from Spider.

Spider's king advances from E7 to E8. From C3 to A2, our hero's knight swallows Spider's pawn.

Spider sets the king on D8, watching every square, and right after that without hurry or fear, our hero places the knight on B4. From the dark, Spider pushes the king to D7.

From B4 to A6, our hero's knight swallows Spider's pawn.

Spider answers by moving the king from D7 to C8. our hero slides the pawn across the board, from E3 to E4, and with dungeon cunning, Spider brings the king to D7.

With a steady hand, our hero brings the pawn to E5, while spider's king advances from D7 to E6. From C5, our hero's knight forces Spider to defend.

Spider advances to E5 and claims our pawn.

The duel ends in a draw: our hero and Spider withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
37 s
Moves
38
How it ended
draw
Captures (hero / opponent)
8 / 1
Material captured (hero / opponent)
10 / 1
First capture
move 0
Skills used
2

Floor 3 statistics

Against Spider, heroes have won 43% of 951 finished games (409 wins, 153 losses, 389 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.

This game (38 moves) lasted longer than 23% of the games on this floor.

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