Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

our hero answers with fury: the pawn leaps from H3 to G4 and captures the enemy knight.

Neither our hero nor Rat claims victory. A draw on the board.

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The battle, move by move

our hero advances the pawn from D2 to D3, and right after that rat sets the pawn on E6, watching every square. our hero captures the enemy pawn: the pawn leaps from B2 to A3.

From the dark, Rat pushes the king to D8, while our hero's pawn takes A4, leaving A3 behind. Rat answers by moving the king from D8 to E7, and our hero slides the king across the board, from E1 to D1.

With dungeon cunning, Rat brings the knight to F6. With a steady hand, our hero brings the pawn to C3, and right after that rat's pawn advances from G4 to G3.

our hero captures the enemy pawn: the pawn leaps from F2 to G3.

Rat sets the knight on G4, watching every square, while without hurry or fear, our hero places the pawn on H3. From the dark, Rat pushes the king to D6.

our hero captures the enemy knight: the pawn leaps from H3 to G4.

Rat answers by moving the king from D6 to D5, while our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Rat brings the pawn to E5.

From C4, our hero's pawn forces Rat to defend.

Rat's king advances from D5 to E6. our hero advances the pawn from D3 to D4, and right after that rat sets the king on E7, watching every square.

our hero captures the enemy pawn: the pawn leaps from D4 to E5.

From the dark, Rat pushes the king to E6, while our hero's king takes D2, leaving D1 behind. Rat answers by moving the king from E6 to F5, and our hero slides the king across the board, from D2 to D3.

With dungeon cunning, Rat brings the king to G4. With a steady hand, our hero brings the king to E4, and right after that rat's king advances from G4 to H5.

our hero advances the king from E4 to F4.

The duel ends in a draw: our hero and Rat withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 32 s
Moves
31
How it ended
stalemate
Captures (hero / opponent)
4 / 0
Material captured (hero / opponent)
6 / 0
First capture
move 1

Floor 1 statistics

Against Rat, heroes have won 42% of 2687 finished games (1141 wins, 433 losses, 1113 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (31 moves) lasted longer than 13% of the games on this floor.

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