Battle chronicle
our hero draws pieces against Spider. The dungeon watches in silence.
our hero's knight lands on E6 and defeats Spider's knight!
Checkmate! our hero topples Spider and claims victory.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on E3.
With dungeon cunning, Spider brings the knight to G8. From B2 to C3, our hero's pawn swallows Spider's pawn.
Spider's pawn advances from G6 to G5. our hero advances the knight from G1 to F3, while spider sets the pawn on A5, watching every square.
From F3 to E5, our hero's knight swallows Spider's pawn.
From the dark, Spider pushes the pawn to E6; then our hero's knight takes C4, leaving E5 behind. Spider answers by moving the king from E8 to E7.
From C4 to A5, our hero's knight swallows Spider's pawn.
With dungeon cunning, Spider brings the pawn to G4. With a steady hand, our hero brings the king to F1, while spider's king advances from E7 to D7.
our hero advances the pawn from C3 to C4, and spider sets the knight on E7, watching every square. Without hurry or fear, our hero places the pawn on C5.
From the dark, Spider pushes the knight to D5, and right after that our hero's king takes E1, leaving F1 behind. Spider moves the knight from D5 to E3 and topples our hero's pawn.
our hero slides the knight across the board, from A5 to B7. Check from Spider: the knight plants itself on G2.
With a steady hand, our hero brings the king to F1, and spider's knight advances from G2 to H4. our hero advances the pawn from E2 to E3, while spider sets the knight on F3, watching every square.
Without hurry or fear, our hero places the king on E2. From the dark, Spider pushes the knight to G5; then our hero's king takes D3, leaving E2 behind.
Spider answers by moving the king from D7 to E8, and right after that our hero slides the knight across the board, from B7 to A5. With dungeon cunning, Spider brings the knight to F6.
With a steady hand, our hero brings the knight to C4, while spider's pawn advances from E6 to E5. From C4 to E5, our hero's knight swallows Spider's pawn.
Spider sets the pawn on A3, watching every square; then without hurry or fear, our hero places the king on C3. Spider's knight reaches D5 and threatens our hero's king.
our hero's king takes B3, leaving C3 behind. Spider answers by moving the knight from D5 to B4.
A clean strike: our hero's king topples the knight on B4.
With dungeon cunning, Spider brings the pawn to G3. From H2 to G3, our hero's pawn swallows Spider's pawn.
Spider's knight advances from G5 to F7. A clean strike: our hero's king topples the pawn on A3.
Spider sets the king on E7, watching every square, and right after that without hurry or fear, our hero places the knight on D3. From the dark, Spider pushes the king to E6; then our hero's king takes B4, leaving A3 behind.
Spider answers by moving the king from E6 to F5, and right after that our hero slides the king across the board, from B4 to C4. With dungeon cunning, Spider brings the knight to G5.
With a steady hand, our hero brings the king to D4, while spider's king advances from F5 to G4. our hero advances the pawn from E3 to E4.
Spider's knight reaches E6 and threatens our hero's king.
Without hurry or fear, our hero places the king on D5. From the dark, Spider pushes the knight to G7, and right after that our hero's pawn takes E5, leaving E4 behind.
Spider answers by moving the king from G4 to F5; then our hero slides the knight across the board, from D3 to F4. With dungeon cunning, Spider brings the knight to E6.
From F4 to E6, our hero's knight swallows Spider's knight.
Check from Spider: the pawn plants itself on C6.
our hero advances the king from D5 to D6, while spider sets the king on G4, watching every square. From D6 to C6, our hero's king swallows Spider's pawn.
Spider moves the king from G4 to G3 and topples our hero's pawn.
our hero's king takes D6, leaving C6 behind. Spider answers by moving the king from G3 to G4, and right after that our hero slides the knight across the board, from E6 to D4.
With dungeon cunning, Spider brings the king to G3. With a steady hand, our hero brings the pawn to E6, while spider's king advances from G3 to H3.
our hero advances the pawn from E6 to E7, and spider sets the king on H4, watching every square. Promotion: on E8, our hero turns a pawn into a queen.
From the dark, Spider pushes the king to H3, and right after that our hero's queen takes G8, leaving E8 behind. Spider answers by moving the king from H3 to H2; then our hero slides the knight across the board, from D4 to E2.
With dungeon cunning, Spider brings the king to H3. Mate. our hero's queen on G3 leaves Spider with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 20 s
- Moves
- 83
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 2
- Material captured (hero / opponent)
- 14 / 2
- First capture
- move 0
Floor 3 statistics
Against Spider, heroes have won 43% of 953 finished games (410 wins, 153 losses, 390 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.
This game (83 moves) lasted longer than 80% of the games on this floor.