Battle chronicle

our hero draws pieces against Spider. The dungeon watches in silence.

our hero's king lands on F6 and defeats Spider's knight!

our hero falls to Spider's mate. The dungeon does not forgive.

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The battle, move by move

Without hurry or fear, our hero places the king on E2. From the dark, Spider pushes the king to D7. From E2 to E3, our hero's king swallows Spider's pawn.

Check from Spider: the knight plants itself on G4.

A clean strike: our hero's king topples the knight on E4.

Spider gives check with the knight on F2.

From E4 to E5, our hero's king swallows Spider's pawn.

Spider's knight reaches G4 and threatens our hero's king.

our hero advances the king from E5 to F4, while spider sets the knight on F6, watching every square. Without hurry or fear, our hero places the king on G5.

From the dark, Spider pushes the pawn to A3. A clean strike: our hero's king topples the pawn on G6.

Spider answers by moving the pawn from C3 to C2, and right after that our hero slides the king across the board, from G6 to F7. With dungeon cunning, Spider brings the pawn to E5.

A clean strike: our hero's king topples the knight on F6.

Spider's king advances from D7 to D6. our hero advances the pawn from H2 to H4, and spider sets the pawn on A2, watching every square.

Without hurry or fear, our hero places the pawn on H5. Spider's pawn crowns on C1 and a hostile queen is born.

our hero's pawn takes H6, leaving H5 behind. Spider gives check with the queen on F1.

our hero slides the king across the board, from F6 to G7. Spider's pawn crowns on A1 and a hostile queen is born.

With a steady hand, our hero brings the pawn to H7. Check from Spider: the queen plants itself on G2.

our hero advances the king from G7 to F8, while spider sets the queen on A4, watching every square. Promotion: on H8, our hero turns a pawn into a queen.

Spider's queen reaches F4 and threatens our hero's king.

our hero's king takes E8, leaving F8 behind. Mate. Spider closes the net and our hero falls on A8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
41 s
Moves
34
How it ended
checkmate
Captures (hero / opponent)
5 / 0
Material captured (hero / opponent)
9 / 0
First capture
move 1

Floor 3 statistics

Against Spider, heroes have won 43% of 955 finished games (411 wins, 153 losses, 391 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.

This game (34 moves) lasted longer than 19% of the games on this floor.

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