Battle chronicle

In the depths of Sewers, our hero faces Slug.

our hero's king lands on D3 and defeats Slug's bishop!

The duel ends in a draw: our hero and Slug withdraw.

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The battle, move by move

our hero slides the king across the board, from E1 to D1, and with dungeon cunning, Slug brings the pawn to C4. With a steady hand, our hero brings the bishop to A3, while slug's pawn advances from B5 to B4.

From A3 to B4, our hero's bishop swallows Slug's pawn.

Slug gives check with the bishop on F3.

Without hurry or fear, our hero places the king on C1. From the dark, Slug pushes the pawn to F6. From B4 to C3, our hero's bishop swallows Slug's pawn.

Slug answers by moving the king from E8 to E7; then our hero slides the bishop across the board, from C3 to B4. With dungeon cunning, Slug brings the king to D7.

With a steady hand, our hero brings the bishop to C3, and slug's pawn advances from G4 to G3. A clean strike: our hero's bishop topples the pawn on F6.

Slug sets the pawn on G2, watching every square, and right after that without hurry or fear, our hero places the bishop on D4. From the dark, Slug pushes the bishop to B7; then our hero's king takes B2, leaving C1 behind.

Slug answers by moving the bishop from B7 to F3, and right after that our hero slides the king across the board, from B2 to C3. With dungeon cunning, Slug brings the bishop to B7.

A clean strike: our hero's king topples the pawn on C4.

Slug's king advances from D7 to C7. From C4 to B3, our hero's king swallows Slug's pawn.

Slug's pawn crowns on G1 and a hostile bishop is born.

A clean strike: our hero's bishop topples the bishop on G1.

From the dark, Slug pushes the king to D7, and right after that our hero's king takes B4, leaving B3 behind. Slug answers by moving the pawn from D6 to D5.

A clean strike: our hero's bishop topples the pawn on B6.

With dungeon cunning, Slug brings the pawn to D4. From B6 to D4, our hero's bishop swallows Slug's pawn.

Slug's king advances from D7 to E6. our hero advances the king from B4 to C5, while slug sets the bishop on E4, watching every square.

Without hurry or fear, our hero places the king on C4. From the dark, Slug pushes the bishop to F5; then our hero's bishop takes H8, leaving D4 behind.

Slug answers by moving the bishop from F5 to E4, and right after that our hero slides the king across the board, from C4 to D4. With dungeon cunning, Slug brings the bishop to D3.

A clean strike: our hero's king topples the bishop on D3.

Draw. The dungeon keeps the names of our hero and Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
59 s
Moves
43
How it ended
draw
Captures (hero / opponent)
9 / 0
Material captured (hero / opponent)
13 / 0
First capture
move 2

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (43 moves) lasted longer than 25% of the games on this floor.

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