Battle chronicle

In the depths of Sewers, our hero faces Slug.

With an adventurer's precision, our hero takes the rival rook on C1.

Slug falls to our hero's mate. The legend grows.

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The battle, move by move

With a steady hand, our hero brings the bishop to D2. Slug captures the bishop on D2 and puts our hero in check.

A clean strike: our hero's king topples the bishop on D2.

Slug gives check with the pawn on E3.

From D2 to E3, our hero's king swallows Slug's pawn.

From the dark, Slug pushes the king to E7; then our hero's knight takes F3, leaving G1 behind. Slug answers by moving the knight from F6 to G8, and right after that our hero slides the knight across the board, from F3 to G1.

With dungeon cunning, Slug brings the pawn to F5. With a steady hand, our hero brings the pawn to H4. Slug's pawn reaches F4 and threatens our hero's king.

From E3 to F4, our hero's king swallows Slug's pawn.

Slug sets the king on E8, watching every square; then without hurry or fear, our hero places the pawn on H5. Slug advances to A2 and claims our pawn.

From F4 to G4, our hero's king swallows Slug's pawn.

Slug's pawn crowns on A1 and a hostile rook is born.

our hero slides the knight across the board, from G1 to F3, while with dungeon cunning, Slug brings the rook to C1. With a steady hand, our hero brings the knight to D2, and slug's pawn advances from B5 to B4.

our hero advances the knight from D2 to B3. Slug's knight reaches H6 and threatens our hero's king.

Without hurry or fear, our hero places the king on G5. From the dark, Slug pushes the pawn to D5.

A clean strike: our hero's knight topples the rook on C1.

Slug answers by moving the pawn from C5 to C4, and right after that our hero slides the knight across the board, from C1 to A2. With dungeon cunning, Slug brings the pawn to B3.

With a steady hand, our hero brings the knight to C1, while slug's king advances from E8 to E7. our hero advances the knight from C1 to D3.

Slug moves the pawn from C4 to D3 and topples our hero's knight.

A clean strike: our hero's pawn topples the pawn on D3.

Slug's knight reaches F7 and threatens our hero's king.

our hero's king takes G6, leaving G5 behind. Slug answers by moving the pawn from B6 to B5; then our hero slides the pawn across the board, from H5 to H6.

With dungeon cunning, Slug brings the pawn to B2. With a steady hand, our hero brings the pawn to H7. Slug's pawn crowns on B1 and a hostile bishop is born.

our hero advances the king from G6 to G7, while slug sets the knight on G5, watching every square. Promotion: on H8, our hero turns a pawn into a queen.

Slug gives check with the knight on E6.

our hero's king takes G6, leaving G7 behind. Slug answers by moving the bishop from B1 to C2, and right after that our hero slides the queen across the board, from H8 to C3.

Check from Slug: the knight plants itself on F8.

With a steady hand, our hero brings the king to G7, while slug's king advances from E7 to E8. From C3 to C2, our hero's queen swallows Slug's bishop.

Slug sets the pawn on B4, watching every square; then without hurry or fear, our hero places the queen on B2. Check from Slug: the knight plants itself on E6.

our hero's king takes F6, leaving G7 behind. Slug answers by moving the king from E8 to D7; then our hero slides the queen across the board, from B2 to E5.

With dungeon cunning, Slug brings the knight to F4. From E5 to F4, our hero's queen swallows Slug's knight.

Slug's king advances from D7 to D8. A clean strike: our hero's queen topples the pawn on B4.

Slug sets the king on D7, watching every square, and right after that without hurry or fear, our hero places the queen on D4. From the dark, Slug pushes the king to D8.

By taking the pawn on D5, our hero drives Slug into check.

Slug answers by moving the king from D8 to C8, and right after that our hero slides the king across the board, from F6 to G5. With dungeon cunning, Slug brings the king to C7.

With a steady hand, our hero brings the pawn to F3, while slug's king advances from C7 to C8. our hero advances the pawn from F3 to F4, and slug sets the king on B8, watching every square.

Without hurry or fear, our hero places the pawn on F5. From the dark, Slug pushes the king to C7. Check: our hero tightens the net by bringing the queen to F7.

Slug answers by moving the king from C7 to C8. our hero gives check with the queen on F8.

With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the queen to C5, and slug's king advances from D7 to E8.

our hero advances the pawn from F5 to F6, while slug sets the king on F7, watching every square. Without hurry or fear, our hero places the queen on F5.

From the dark, Slug pushes the king to G8. From F7, our hero's pawn forces Slug to defend.

Slug answers by moving the king from G8 to F8. Check: our hero tightens the net by bringing the queen to C8.

With dungeon cunning, Slug brings the king to G7. With a steady hand, our hero brings the queen to D7, while slug's king advances from G7 to H8.

Mate. our hero's queen on F8 leaves Slug with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 47 s
Moves
93
How it ended
checkmate
Captures (hero / opponent)
10 / 3
Material captured (hero / opponent)
20 / 7
First capture
move 1

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (93 moves) lasted longer than 87% of the games on this floor.

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