Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
With an adventurer's precision, our hero takes the rival knight on D4.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
our hero advances the pawn from H2 to H4. After toppling the pawn on D2, Slug threatens our hero's king.
our hero captures the enemy pawn: the bishop leaps from C1 to D2.
From the dark, Slug pushes the knight to D4, while our hero's pawn takes H5, leaving H4 behind. Slug answers by moving the knight from D4 to B3, and our hero slides the bishop across the board, from D2 to C3.
With dungeon cunning, Slug brings the pawn to B4. With a steady hand, our hero brings the bishop to F6, and right after that slug's knight advances from B3 to D4.
our hero advances the pawn from H5 to H6. Slug's knight reaches C2 and threatens our hero's king.
Without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the king to D7, and our hero's pawn takes H7, leaving H6 behind.
Slug answers by moving the bishop from E4 to D3. our hero's pawn crowns on H8 and becomes a queen.
With dungeon cunning, Slug brings the pawn to C4. With a steady hand, our hero brings the queen to H4; then slug's pawn advances from G4 to G3.
our hero claims the enemy pawn by landing on G3.
Slug gives check with the pawn on C3.
our hero captures the enemy bishop: the king leaps from D2 to D3.
From the dark, Slug pushes the knight to D4. our hero claims the enemy knight by landing on D4.
Slug's pawn falls on B2 and tears the pawn from our hero.
our hero slides the queen across the board, from G3 to E1. On B1, Slug promotes and gains a reinforcing bishop.
our hero claims the enemy bishop by landing on B1.
Slug's king advances from D7 to C8. our hero captures the enemy pawn: the queen leaps from B1 to B4.
Slug sets the pawn on F6, watching every square. our hero claims the enemy pawn by landing on B6.
From the dark, Slug pushes the pawn to D5. our hero captures the enemy pawn: the queen leaps from B6 to F6.
Slug answers by moving the king from C8 to B8, while our hero slides the queen across the board, from F6 to F5. With dungeon cunning, Slug brings the king to A8.
our hero captures the pawn on D5 and leaves Slug in check.
Slug's king advances from A8 to B8. our hero advances the pawn from G2 to G4, and right after that slug sets the king on C8, watching every square.
Without hurry or fear, our hero places the pawn on G5. From the dark, Slug pushes the king to C7, while our hero's pawn takes G6, leaving G5 behind.
Slug answers by moving the king from C7 to C8, and our hero slides the pawn across the board, from G6 to G7. With dungeon cunning, Slug brings the king to C7.
our hero's pawn crowns on G8 and becomes a queen.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 55 s
- Moves
- 49
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 2
- Material captured (hero / opponent)
- 15 / 2
- First capture
- move 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (49 moves) lasted longer than 33% of the games on this floor.