Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

With an adventurer's precision, our hero takes the rival knight on E7.

Slug falls to our hero's mate. The legend grows.

Loading…

The battle, move by move

A clean strike: our hero's pawn topples the bishop on C3.

From the dark, Slug pushes the king to F8. From C2 to B3, our hero's pawn swallows Slug's pawn.

Slug answers by moving the king from F8 to E7; then our hero slides the bishop across the board, from C1 to E3. With dungeon cunning, Slug brings the knight to D7.

With a steady hand, our hero brings the king to D2, and slug's king advances from E7 to E6. our hero advances the king from D2 to C2, while slug sets the pawn on B4, watching every square.

Without hurry or fear, our hero places the pawn on C4. From the dark, Slug pushes the pawn to D5; then our hero's bishop takes F4, leaving E3 behind.

Slug answers by moving the king from E6 to F5, and right after that our hero slides the bishop across the board, from F4 to C7. With dungeon cunning, Slug brings the pawn to D4.

With a steady hand, our hero brings the bishop to D6, while slug's pawn advances from F7 to F6. our hero advances the bishop from D6 to C7, and slug sets the knight on F8, watching every square.

A clean strike: our hero's bishop topples the pawn on B6.

From the dark, Slug pushes the king to G5. From B6 to C5, our hero's bishop swallows Slug's pawn.

Slug answers by moving the knight from F8 to G6. A clean strike: our hero's bishop topples the pawn on B4.

With dungeon cunning, Slug brings the knight to E7. From B4 to E7, our hero's bishop swallows Slug's knight.

Slug's pawn advances from G4 to G3. our hero advances the pawn from C4 to C5, while slug sets the king on H6, watching every square.

Without hurry or fear, our hero places the pawn on C6. From the dark, Slug pushes the pawn to F5; then our hero's pawn takes C7, leaving C6 behind.

Slug answers by moving the king from H6 to G7. Promotion: on C8, our hero turns a pawn into a queen.

With dungeon cunning, Slug brings the pawn to F4. our hero gives check with the queen on F8.

Slug's king advances from G7 to G6. From F8 to F4, our hero's queen swallows Slug's pawn.

Slug gives check with the pawn on D3.

A clean strike: our hero's pawn topples the pawn on D3.

Slug captures the pawn on D3 and puts our hero in check.

From C2 to D3, our hero's king swallows Slug's pawn.

Slug answers by moving the king from G6 to H7; then our hero slides the bishop across the board, from E7 to F6. With dungeon cunning, Slug brings the king to G6.

Check: our hero tightens the net by bringing the queen to G5.

Slug's king advances from G6 to H7. And it is checkmate: our hero ends the game on G7.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 40 s
Moves
49
How it ended
checkmate
Captures (hero / opponent)
9 / 1
Material captured (hero / opponent)
13 / 1
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1563 finished games (621 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (49 moves) lasted longer than 33% of the games on this floor.

More from floor 2