Battle chronicle

A new legend is written: Daniel C. challenges Giant Rat on floor 5.

Daniel C.'s rook lands on G8 and defeats Giant Rat's bishop!

Checkmate! Daniel C. topples Giant Rat and claims victory.

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The battle, move by move

Daniel C. castles long, opening another wing of battle. Giant Rat answers by moving the bishop from G4 to E6, and daniel C. slides the pawn across the board, from H2 to H4.

With dungeon cunning, Giant Rat brings the king to E7. With a steady hand, Daniel C. brings the pawn to H5, and right after that giant Rat's knight advances from C4 to B6.

Daniel C. advances the pawn from H5 to H6; then giant Rat sets the bishop on G8, watching every square. Without hurry or fear, Daniel C. places the rook on G1.

From the dark, Giant Rat pushes the bishop to B4. Daniel C. captures the enemy bishop: the rook leaps from G1 to G8.

Giant Rat gives check with the bishop on D2.

Daniel C. slides the king across the board, from C1 to D1, and right after that with dungeon cunning, Giant Rat brings the knight to D5. With a steady hand, Daniel C. brings the pawn to H7; then giant Rat's knight advances from D5 to F6.

From G7, Daniel C.'s rook forces Giant Rat to defend.

Giant Rat sets the king on E6, watching every square. Daniel C.'s pawn crowns on H8 and becomes a queen.

From the dark, Giant Rat pushes the knight to H7. Daniel C. claims the enemy knight by landing on H7.

Giant Rat answers by moving the bishop from D2 to C1. Daniel C. captures the enemy pawn: the queen leaps from H7 to E4.

With dungeon cunning, Giant Rat brings the king to F6. Check: Daniel C. tightens the net by bringing the rook to G6.

Giant Rat's king advances from F6 to F7. Daniel C. captures the enemy bishop: the king leaps from D1 to C1.

Giant Rat sets the pawn on C5, watching every square. Daniel C. claims the enemy pawn by landing on E5.

From the dark, Giant Rat pushes the pawn to A4. Check: Daniel C. tightens the net by bringing the rook to F6.

Giant Rat answers by moving the king from F7 to G7. Daniel C. gives check with the queen on G5.

With dungeon cunning, Giant Rat brings the king to H7. Mate. Daniel C.'s rook on H6 leaves Giant Rat with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 39 s
Moves
35
How it ended
checkmate
Captures (hero / opponent)
5 / 0
Material captured (hero / opponent)
11 / 0
First capture
move 5

Floor 5 statistics

Against Giant Rat, heroes have won 50% of 467 finished games (235 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (35 moves) lasted longer than 26% of the games on this floor.

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