Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
A cruel blow: Slug's king captures our hero's queen on B8.
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
our hero claims the enemy pawn by landing on B3.
From the dark, Slug pushes the king to F8. our hero captures the enemy bishop: the pawn leaps from B2 to C3.
Slug answers by moving the king from F8 to E7, while our hero slides the pawn across the board, from D2 to D3. With dungeon cunning, Slug brings the pawn to D5.
our hero captures the enemy pawn: the pawn leaps from D3 to E4.
Slug's pawn advances from B5 to B4. our hero claims the enemy pawn by landing on B4.
Slug's knight falls on E4 and tears the pawn from our hero.
our hero captures the enemy pawn: the pawn leaps from B4 to C5.
From the dark, Slug pushes the knight to F6. our hero claims the enemy pawn by landing on B6.
Slug answers by moving the king from E7 to D6, and our hero slides the pawn across the board, from B6 to B7. With dungeon cunning, Slug brings the king to C7.
our hero's pawn crowns on B8 and becomes a queen.
Slug's king falls on B8 and tears the queen from our hero.
our hero advances the pawn from F2 to F3; then slug sets the king on C8, watching every square. our hero claims the enemy pawn by landing on G4.
From the dark, Slug pushes the knight to E4, and our hero's pawn takes H4, leaving H2 behind. Slug answers by moving the king from C8 to C7, while our hero slides the pawn across the board, from H4 to H5.
With dungeon cunning, Slug brings the pawn to D4. With a steady hand, our hero brings the pawn to H6; then slug's knight advances from E4 to G3.
our hero advances the pawn from H6 to H7, and right after that slug sets the king on D6, watching every square. our hero's pawn crowns on H8 and becomes a queen.
From the dark, Slug pushes the king to C7. our hero claims the enemy pawn by landing on D4.
Slug answers by moving the king from C7 to B8. From F4, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to A8. our hero claims the enemy knight by landing on G3.
Slug's king advances from A8 to A7. our hero gives check with the queen on C7.
Slug sets the king on A6, watching every square, while without hurry or fear, our hero places the bishop on E3. From the dark, Slug pushes the pawn to F5.
our hero delivers the final mate from B6.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 41 s
- Moves
- 43
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 2
- Material captured (hero / opponent)
- 13 / 10
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (43 moves) lasted longer than 25% of the games on this floor.