Battle chronicle
our hero draws pieces against Giant Rat. The dungeon watches in silence.
A cruel blow: Giant Rat's knight captures our hero's queen on H8.
The duel ends in a draw: our hero and Giant Rat withdraw.
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The battle, move by move
With a steady hand, our hero brings the knight to E2, while giant Rat's bishop advances from E4 to F3. From E2 to F4, our hero's knight swallows Giant Rat's pawn.
Giant Rat sets the pawn on C5, watching every square; then without hurry or fear, our hero places the pawn on H4. From the dark, Giant Rat pushes the bishop to C1, and right after that our hero's pawn takes H5, leaving H4 behind.
Giant Rat answers by moving the pawn from C4 to C3; then our hero slides the pawn across the board, from H5 to H6. With dungeon cunning, Giant Rat brings the bishop to D5.
From F4 to D5, our hero's knight swallows Giant Rat's bishop.
Giant Rat's knight advances from E5 to F7. our hero advances the pawn from H6 to H7, while giant Rat sets the knight on E5, watching every square.
From D5 to C3, our hero's knight swallows Giant Rat's pawn.
From the dark, Giant Rat pushes the pawn to A4. A clean strike: our hero's knight topples the pawn on A4.
Giant Rat answers by moving the knight from E5 to F7. Promotion: on H8, our hero turns a pawn into a queen.
Giant Rat moves the knight from F7 to H8 and topples our hero's queen.
With a steady hand, our hero brings the king to F1, while giant Rat's king advances from E8 to D7. From B6, our hero's knight forces Giant Rat to defend.
Giant Rat sets the king on E6, watching every square; then without hurry or fear, our hero places the knight on C8. From the dark, Giant Rat pushes the pawn to G3.
From C8 to D6, our hero's knight swallows Giant Rat's pawn.
Giant Rat answers by moving the king from E6 to E7. From F5, our hero's knight forces Giant Rat to defend.
With dungeon cunning, Giant Rat brings the king to F8. From F5 to G3, our hero's knight swallows Giant Rat's pawn.
Giant Rat's pawn advances from C5 to C4. our hero advances the knight from G3 to F5, while giant Rat sets the pawn on A5, watching every square.
Without hurry or fear, our hero places the knight on D6. From the dark, Giant Rat pushes the knight to G6.
A clean strike: our hero's knight topples the pawn on C4.
Giant Rat answers by moving the king from F8 to E7. From C4 to A5, our hero's knight swallows Giant Rat's pawn.
With dungeon cunning, Giant Rat brings the king to F7. With a steady hand, our hero brings the knight to B3, while giant Rat's king advances from F7 to E8.
From B3 to C1, our hero's knight swallows Giant Rat's bishop.
Giant Rat sets the knight on F4, watching every square; then without hurry or fear, our hero places the knight on B3. From the dark, Giant Rat pushes the knight to E2.
From F1 to E2, our hero's king swallows Giant Rat's knight.
Giant Rat answers by moving the king from E8 to E7; then our hero slides the knight across the board, from B3 to C1. With dungeon cunning, Giant Rat brings the king to E8.
With a steady hand, our hero brings the knight to D3. In that instant, Backstab: one of Giant Rat's pieces vanishes without a trace.
Draw. The dungeon keeps the names of our hero and Giant Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 19 s
- Moves
- 51
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 1
- Material captured (hero / opponent)
- 16 / 9
- First capture
- move 1
- Skills used
- 1
Floor 5 statistics
Against Giant Rat, heroes have won 50% of 467 finished games (235 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (51 moves) lasted longer than 49% of the games on this floor.