Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero answers with fury: the king leaps from D4 to D5 and captures the enemy bishop.
Neither our hero nor Slug claims victory. A draw on the board.
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The battle, move by move
Without hurry or fear, our hero places the pawn on H3. From the dark, Slug pushes the knight to D4.
A clean strike: our hero's pawn topples the pawn on C3.
Slug answers by moving the pawn from D6 to D5, and right after that our hero slides the pawn across the board, from B2 to B3. With dungeon cunning, Slug brings the king to F8.
With a steady hand, our hero brings the pawn to C4. Slug gives check with the knight on F3.
our hero advances the king from E1 to F2, and slug sets the king on G7, watching every square. Without hurry or fear, our hero places the bishop on F4.
Check from Slug: the pawn plants itself on G3.
From F2 to G3, our hero's king swallows Slug's pawn.
Slug answers by moving the knight from F3 to D4; then our hero slides the king across the board, from G3 to F2. With dungeon cunning, Slug brings the king to G6.
With a steady hand, our hero brings the bishop to C7, and slug's king advances from G6 to H5. A clean strike: our hero's bishop topples the pawn on B6.
Slug advances to C4 and claims our pawn.
From B6 to C5, our hero's bishop swallows Slug's pawn.
Slug moves the knight from D4 to C2 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on C4.
Slug answers by moving the pawn from F7 to F6. From C4 to B5, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the bishop to D5. With a steady hand, our hero brings the king to G1, while slug's pawn advances from F6 to F5.
our hero advances the bishop from C5 to B4, and slug sets the king on G6, watching every square. Without hurry or fear, our hero places the pawn on B6.
Slug advances to B4 and claims our bishop.
our hero's pawn takes B7, leaving B6 behind. Slug moves the bishop from D5 to B7 and topples our hero's pawn.
our hero slides the pawn across the board, from A2 to A3, while with dungeon cunning, Slug brings the king to H7. From A3 to B4, our hero's pawn swallows Slug's knight.
Slug's king advances from H7 to H8. our hero advances the pawn from B4 to B5, while slug sets the bishop on A8, watching every square.
Without hurry or fear, our hero places the pawn on B6. From the dark, Slug pushes the bishop to B7; then our hero's pawn takes G4, leaving G2 behind.
Slug answers by moving the king from H8 to G8. From G4 to F5, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the king to G7. With a steady hand, our hero brings the pawn to H4, while slug's king advances from G7 to G8.
our hero advances the pawn from E2 to E4, and slug sets the king on H7, watching every square. Without hurry or fear, our hero places the pawn on H5.
Slug advances to E4 and claims our pawn.
our hero's king takes F2, leaving G1 behind. Slug answers by moving the bishop from E4 to A8; then our hero slides the king across the board, from F2 to E3.
With dungeon cunning, Slug brings the bishop to B7. With a steady hand, our hero brings the king to D4, and slug's bishop advances from B7 to D5.
A clean strike: our hero's king topples the bishop on D5.
Slug sets the king on H8, watching every square, and right after that without hurry or fear, our hero places the pawn on B7. From the dark, Slug pushes the king to G7.
Promotion: on B8, our hero turns a pawn into a queen.
Slug answers by moving the king from G7 to F6. our hero gives check with the queen on B6.
Slug moves the king from F6 to F5 and topples our hero's pawn.
With a steady hand, our hero brings the king to D6, while slug's king advances from F5 to G5. our hero advances the king from D6 to D7, and slug sets the king on H4, watching every square.
Without hurry or fear, our hero places the pawn on H6. From the dark, Slug pushes the king to G5, and right after that our hero's pawn takes H7, leaving H6 behind.
Slug answers by moving the king from G5 to H4. Promotion: on H8, our hero turns a pawn into a queen.
With dungeon cunning, Slug brings the king to G3. our hero gives check with the queen on G8.
Slug's king advances from G3 to F3. our hero advances the queen from B6 to B5, while slug sets the king on F4, watching every square.
Without hurry or fear, our hero places the queen on D5. From the dark, Slug pushes the king to E3.
our hero gives check with the queen on E6.
Slug answers by moving the king from E3 to F4, and right after that our hero slides the queen across the board, from D5 to D1. With dungeon cunning, Slug brings the king to G3.
Check: our hero tightens the net by bringing the queen to D6.
Slug's king advances from G3 to F2. our hero advances the queen from D6 to H6, and slug sets the king on G2, watching every square.
Without hurry or fear, our hero places the queen on E1. From the dark, Slug pushes the king to F3, and right after that our hero's king takes E6, leaving D7 behind.
Slug answers by moving the king from F3 to G2; then our hero slides the queen across the board, from H6 to H5.
The duel ends in a draw: our hero and Slug withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 21 s
- Moves
- 95
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 6
- Material captured (hero / opponent)
- 13 / 8
- First capture
- move 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (95 moves) lasted longer than 88% of the games on this floor.