Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
our hero answers with fury: the king leaps from D7 to E7 and captures the enemy queen.
Neither our hero nor Slug claims victory. A draw on the board.
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The battle, move by move
A clean strike: our hero's pawn topples the bishop on C3.
With dungeon cunning, Slug brings the knight to H7. From C2 to B3, our hero's pawn swallows Slug's pawn.
Slug's king advances from E8 to D7. our hero advances the pawn from A2 to A3, while slug sets the knight on F6, watching every square.
Without hurry or fear, our hero places the pawn on B4. From the dark, Slug pushes the king to C7.
A clean strike: our hero's pawn topples the pawn on C5.
Slug advances to C5 and claims our pawn.
our hero slides the pawn across the board, from E2 to E3, and with dungeon cunning, Slug brings the king to C8. With a steady hand, our hero brings the pawn to C4, while slug's king advances from C8 to B7.
From C4 to B5, our hero's pawn swallows Slug's pawn.
Slug sets the knight on E8, watching every square; then without hurry or fear, our hero places the pawn on A4. From the dark, Slug pushes the pawn to F5, and right after that our hero's pawn takes A5, leaving A4 behind.
Slug moves the pawn from B6 to A5 and topples our hero's pawn.
our hero slides the pawn across the board, from B5 to B6, while with dungeon cunning, Slug brings the knight to D6. With a steady hand, our hero brings the pawn to G3.
Slug moves the king from B7 to B6 and topples our hero's pawn.
our hero advances the pawn from F2 to F3. Slug advances to F3 and claims our pawn.
Without hurry or fear, our hero places the pawn on G4. Slug moves the pawn from F5 to G4 and topples our hero's pawn.
our hero's pawn takes B3, leaving B2 behind. Slug answers by moving the knight from D6 to B5, and right after that our hero slides the pawn across the board, from B3 to B4.
With dungeon cunning, Slug brings the pawn to A4. With a steady hand, our hero brings the pawn to H3. Slug advances to H3 and claims our pawn.
By taking the pawn on C5, our hero drives Slug into check.
Slug sets the king on C6, watching every square; then without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the knight to C3.
From D2 to C3, our hero's king swallows Slug's knight.
Slug answers by moving the king from C6 to B5; then our hero slides the king across the board, from C3 to D4. With dungeon cunning, Slug brings the king to C6.
From D4 to E4, our hero's king swallows Slug's pawn.
Slug moves the king from C6 to C5 and topples our hero's pawn.
our hero advances the king from E4 to F4, while slug sets the pawn on A3, watching every square. Without hurry or fear, our hero places the pawn on E4.
From the dark, Slug pushes the king to B4; then our hero's pawn takes E5, leaving E4 behind. Slug answers by moving the pawn from F3 to F2, and right after that our hero slides the pawn across the board, from E5 to E6.
Slug's pawn crowns on F1 and a hostile queen is born.
With a steady hand, our hero brings the king to G5. Check from Slug: the queen plants itself on B5.
our hero advances the king from G5 to G6. Slug gives check with the queen on D3.
Without hurry or fear, our hero places the king on F7. Slug's queen reaches F1 and threatens our hero's king.
our hero's king takes E8, leaving F7 behind. Check from Slug: the queen plants itself on B5.
our hero slides the king across the board, from E8 to D8. Slug gives check with the queen on D5.
With a steady hand, our hero brings the king to C7. Slug's queen reaches A5 and threatens our hero's king.
our hero advances the king from C7 to C6. Check from Slug: the queen plants itself on A4.
Without hurry or fear, our hero places the king on D6. Slug gives check with the queen on A6.
our hero's king takes C7, leaving D6 behind. Slug answers by moving the pawn from A3 to A2, and right after that our hero slides the pawn across the board, from E6 to E7.
Check from Slug: the queen plants itself on C4.
With a steady hand, our hero brings the king to D7. Slug gives check with the queen on G4.
our hero advances the king from D7 to E8, and slug sets the king on C3, watching every square. Without hurry or fear, our hero places the king on D8.
From the dark, Slug pushes the queen to G5, and right after that our hero's king takes C7, leaving D8 behind. Slug gives check with the queen on C5.
our hero slides the king across the board, from C7 to D7. Slug captures the pawn on E7 and puts our hero in check.
From D7 to E7, our hero's king swallows Slug's queen.
Slug's king advances from C3 to B3. our hero advances the king from E7 to F6, while slug sets the king on B2, watching every square.
Without hurry or fear, our hero places the king on G5. From the dark, Slug pushes the king to A3; then our hero's king takes H4, leaving G5 behind.
Slug answers by moving the king from A3 to A4. From H4 to H3, our hero's king swallows Slug's pawn.
Slug's pawn crowns on A1 and a hostile rook is born.
With a steady hand, our hero brings the king to G2, while slug's rook advances from A1 to E1. our hero advances the king from G2 to F2, and slug sets the rook on E6, watching every square.
Without hurry or fear, our hero places the king on F3. From the dark, Slug pushes the rook to E8, and right after that our hero's king takes F4, leaving F3 behind.
Slug answers by moving the king from A4 to B5; then our hero slides the king across the board, from F4 to F5. With dungeon cunning, Slug brings the rook to E2.
With a steady hand, our hero brings the king to F4, and slug's king advances from B5 to A4. our hero advances the king from F4 to F3, while slug sets the rook on E8, watching every square.
Without hurry or fear, our hero places the king on F4. From the dark, Slug pushes the rook to E2; then our hero's king takes F3, leaving F4 behind.
Slug answers by moving the rook from E2 to B2, and right after that our hero slides the king across the board, from F3 to E3. With dungeon cunning, Slug brings the rook to B7.
With a steady hand, our hero brings the king to D4, while slug's rook advances from B7 to B8. our hero advances the king from D4 to C5, and slug sets the rook on B3, watching every square.
Without hurry or fear, our hero places the king on C4. From the dark, Slug pushes the rook to B6, and right after that our hero's king takes C5, leaving C4 behind.
Slug answers by moving the king from A4 to A3. A clean strike: our hero's king topples the rook on B6.
The duel ends in a draw: our hero and Slug withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 22 s
- Moves
- 121
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 8
- Material captured (hero / opponent)
- 26 / 8
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1557 finished games (619 wins, 278 losses, 660 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (121 moves) lasted longer than 96% of the games on this floor.