Battle chronicle

In the depths of Sewers, our hero faces Slug.

With an adventurer's precision, our hero takes the rival pawn on B4.

Draw. The dungeon keeps the names of our hero and Slug.

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The battle, move by move

From D2 to C3, our hero's pawn swallows Slug's pawn.

With dungeon cunning, Slug brings the bishop to H7. With a steady hand, our hero brings the pawn to F3, while slug's pawn advances from B3 to B2.

From C1 to B2, our hero's bishop swallows Slug's pawn.

Slug sets the bishop on G6, watching every square; then without hurry or fear, our hero places the bishop on A3. From the dark, Slug pushes the pawn to G3, and right after that our hero's pawn takes F4, leaving F3 behind.

Slug answers by moving the pawn from F7 to F5; then our hero slides the king across the board, from E1 to F1. With dungeon cunning, Slug brings the king to E7.

From A3 to C5, our hero's bishop swallows Slug's pawn.

Slug's pawn advances from B5 to B4. A clean strike: our hero's pawn topples the pawn on B4.

Slug sets the king on F7, watching every square. From C5 to D6, our hero's bishop swallows Slug's pawn.

Slug's pawn reaches G2 and threatens our hero's king.

A clean strike: our hero's king topples the pawn on G2.

Slug answers by moving the king from F7 to E6, and right after that our hero slides the bishop across the board, from D6 to E7. With dungeon cunning, Slug brings the bishop to F7.

With a steady hand, our hero brings the bishop to D8, while slug's bishop advances from F7 to G8. From D8 to B6, our hero's bishop swallows Slug's pawn.

Slug sets the bishop on H7, watching every square; then without hurry or fear, our hero places the bishop on D8. From the dark, Slug pushes the bishop to G8, and right after that our hero's pawn takes B5, leaving B4 behind.

Slug answers by moving the king from E6 to D5; then our hero slides the pawn across the board, from B5 to B6. With dungeon cunning, Slug brings the bishop to H7.

With a steady hand, our hero brings the pawn to B7, and slug's king advances from D5 to C6. Promotion: on B8, our hero turns a pawn into a queen.

Slug sets the king on C5, watching every square, and right after that without hurry or fear, our hero places the queen on B3. From the dark, Slug pushes the king to D4.

From B4, our hero's queen forces Slug to defend.

Slug answers by moving the king from D4 to E3. Check: our hero tightens the net by bringing the queen to C3.

With dungeon cunning, Slug brings the king to E4. our hero gives check with the queen on C4.

Slug's king advances from E4 to E3. From C3, our hero's queen forces Slug to defend.

Slug sets the king on E4, watching every square. Check: our hero tightens the net by bringing the queen to C4.

From the dark, Slug pushes the king to E3. our hero gives check with the queen on C3.

Neither our hero nor Slug claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 18 s
Moves
49
How it ended
draw
Captures (hero / opponent)
7 / 0
Material captured (hero / opponent)
7 / 0
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1551 finished games (616 wins, 277 losses, 658 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (49 moves) lasted longer than 33% of the games on this floor.

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