Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
our hero answers with fury: the pawn leaps from E2 to F3 and captures the enemy bishop.
In the end, our hero delivers checkmate and Slug flees the board.
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The battle, move by move
our hero slides the king across the board, from E1 to D1, while with dungeon cunning, Slug brings the bishop to G2. From C2 to B3, our hero's pawn swallows Slug's knight.
Slug's bishop advances from G2 to A8. A clean strike: our hero's pawn topples the pawn on C3.
Slug sets the pawn on B4, watching every square, and right after that without hurry or fear, our hero places the king on C2. From the dark, Slug pushes the bishop to F3.
A clean strike: our hero's pawn topples the bishop on F3.
Slug answers by moving the king from E8 to F8. From F3 to G4, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the king to E8. A clean strike: our hero's pawn topples the pawn on B4.
Slug's pawn advances from F7 to F6. our hero advances the bishop from C1 to A3, and slug sets the pawn on B5, watching every square.
A clean strike: our hero's pawn topples the pawn on C5.
From the dark, Slug pushes the king to D8. From C5 to D6, our hero's pawn swallows Slug's pawn.
Slug answers by moving the king from D8 to E8; then our hero slides the king across the board, from C2 to D3. With dungeon cunning, Slug brings the king to D8.
With a steady hand, our hero brings the king to D4, and slug's king advances from D8 to E8. our hero advances the king from D4 to C5, while slug sets the pawn on F5, watching every square.
From G4 to F5, our hero's pawn swallows Slug's pawn.
From the dark, Slug pushes the king to D8. A clean strike: our hero's king topples the pawn on B5.
Slug answers by moving the king from D8 to E8, and right after that our hero slides the king across the board, from B5 to C5. With dungeon cunning, Slug brings the king to F7.
With a steady hand, our hero brings the king to D5, while slug's king advances from F7 to F8. our hero advances the king from D5 to E6, and slug sets the king on G7, watching every square.
Without hurry or fear, our hero places the pawn on D7. From the dark, Slug pushes the king to G8. Promotion: on D8, our hero turns a pawn into a queen.
Slug answers by moving the king from G8 to H7. our hero gives check with the queen on D7.
With dungeon cunning, Slug brings the king to H6. With a steady hand, our hero brings the king to F6, and slug's king advances from H6 to H5.
our hero advances the queen from D7 to G7, while slug sets the king on H4, watching every square. our hero gives check with the queen on G3.
From the dark, Slug pushes the king to H5; then our hero's pawn takes B4, leaving B3 behind. Slug answers by moving the king from H5 to H6.
our hero delivers the final mate from G6.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 57 s
- Moves
- 51
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 0
- Material captured (hero / opponent)
- 13 / 0
- First capture
- move 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1551 finished games (616 wins, 277 losses, 658 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (51 moves) lasted longer than 36% of the games on this floor.