Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
our hero answers with fury: the knight leaps from C6 to B8 and captures the enemy knight.
In the end, our hero delivers checkmate and Slug flees the board.
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The battle, move by move
A clean strike: our hero's pawn topples the bishop on C3.
Slug's king advances from E8 to D7. our hero advances the pawn from F2 to F4, and slug sets the king on E6, watching every square.
Without hurry or fear, our hero places the pawn on H3. From the dark, Slug pushes the knight to G8. From H3 to G4, our hero's pawn swallows Slug's pawn.
Slug answers by moving the king from E6 to D5; then our hero slides the knight across the board, from G1 to H3. With dungeon cunning, Slug brings the knight to F6.
With a steady hand, our hero brings the knight to G5, and slug's knight advances from F6 to D7. A clean strike: our hero's knight topples the pawn on F7.
Slug sets the king on E6, watching every square. Check: our hero tightens the net by bringing the knight to D8.
From the dark, Slug pushes the king to E7. our hero gives check with the knight on C6.
Slug answers by moving the king from E7 to E6, and right after that our hero slides the knight across the board, from C6 to A7. With dungeon cunning, Slug brings the pawn to B4.
With a steady hand, our hero brings the knight to C6, while slug's knight advances from D7 to B8. From C6 to B8, our hero's knight swallows Slug's knight.
Slug moves the pawn from B4 to C3 and topples our hero's pawn.
Without hurry or fear, our hero places the knight on C6. From the dark, Slug pushes the pawn to B2. From C1 to B2, our hero's bishop swallows Slug's pawn.
Slug answers by moving the king from E6 to D5. A clean strike: our hero's bishop topples the pawn on C3.
Slug advances to C6 and claims our knight.
With a steady hand, our hero brings the pawn to G5, and slug's king advances from C6 to B5. our hero advances the pawn from G5 to G6, while slug sets the king on C4, watching every square.
Without hurry or fear, our hero places the pawn on G7. Slug moves the king from C4 to C3 and topples our hero's bishop.
Promotion: on G8, our hero turns a pawn into a queen.
Slug answers by moving the king from C3 to D3, and right after that our hero slides the queen across the board, from G8 to D8. With dungeon cunning, Slug brings the pawn to E3.
By taking the pawn on D6, our hero drives Slug into check.
Slug's king advances from D3 to C2. our hero advances the king from E1 to E2, and slug sets the king on B3, watching every square.
A clean strike: our hero's king topples the pawn on E3.
From the dark, Slug pushes the king to C2. From D6 to B6, our hero's queen swallows Slug's pawn.
Slug answers by moving the pawn from C5 to C4; then our hero slides the queen across the board, from B6 to C5. With dungeon cunning, Slug brings the king to B2.
From C5 to C4, our hero's queen swallows Slug's pawn.
Slug's king advances from B2 to B1. our hero advances the king from E3 to D2, while slug sets the king on A1, watching every square.
Without hurry or fear, our hero places the queen on B5. From the dark, Slug pushes the king to A2; then our hero's queen takes B8, leaving B5 behind.
Slug answers by moving the king from A2 to A1, and right after that our hero slides the king across the board, from D2 to C2. With dungeon cunning, Slug brings the king to A2.
Mate. our hero's queen on A8 leaves Slug with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 46 s
- Moves
- 61
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 3
- Material captured (hero / opponent)
- 14 / 7
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (61 moves) lasted longer than 53% of the games on this floor.