Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
our hero answers with fury: the king leaps from D1 to C2 and captures the enemy bishop.
Checkmate. Slug defeats our hero on this floor.
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The battle, move by move
A clean strike: our hero's pawn topples the knight on B3.
From the dark, Slug pushes the king to D8, and right after that our hero's pawn takes H4, leaving H2 behind. Slug answers by moving the pawn from G4 to G3.
A clean strike: our hero's pawn topples the pawn on G3.
With dungeon cunning, Slug brings the bishop to H7. With a steady hand, our hero brings the pawn to H5, and slug's bishop advances from H7 to F5.
our hero advances the pawn from H5 to H6, while slug sets the bishop on G6, watching every square. Without hurry or fear, our hero places the pawn on G4.
From the dark, Slug pushes the king to C7; then our hero's pawn takes G5, leaving G4 behind. Slug answers by moving the king from C7 to B8, and right after that our hero slides the pawn across the board, from G2 to G4.
With dungeon cunning, Slug brings the pawn to C4. With a steady hand, our hero brings the king to D1, while slug's pawn advances from D6 to D5.
our hero advances the pawn from E2 to E3. Slug gives check with the bishop on C2.
A clean strike: our hero's king topples the bishop on C2.
From the dark, Slug pushes the king to B7. From C2 to C3, our hero's king swallows Slug's pawn.
Slug answers by moving the king from B7 to A8; then our hero slides the king across the board, from C3 to B2. With dungeon cunning, Slug brings the king to A7.
With a steady hand, our hero brings the pawn to H7, and slug's pawn advances from B5 to B4. Promotion: on H8, our hero turns a pawn into a queen.
Check from Slug: the pawn plants itself on C3.
Without hurry or fear, our hero places the king on A1. From the dark, Slug pushes the pawn to D4.
A clean strike: our hero's pawn topples the pawn on D4.
Slug answers by moving the pawn from C3 to C2, and right after that our hero slides the queen across the board, from H8 to H1. With dungeon cunning, Slug brings the pawn to F6.
With a steady hand, our hero brings the queen to E1, while slug's king advances from A7 to B8. our hero advances the queen from E1 to E3, and slug sets the king on A8, watching every square.
Without hurry or fear, our hero places the queen on F2. Mate. Slug closes the net and our hero falls on C1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 18 s
- Moves
- 42
- How it ended
- checkmate
- Captures (hero / opponent)
- 5 / 0
- Material captured (hero / opponent)
- 9 / 0
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1566 finished games (624 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (42 moves) lasted longer than 24% of the games on this floor.